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Problems with compiling a map.

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Problems with compiling a map. Empty Problems with compiling a map.

Post by jakbu Sat Aug 01, 2009 12:52 pm

Hello, I have problem with compilation a map. It's my first day of mapping, here you are log:

Code:

** Executing...
** Command: Change Directory
** Parameters:


** Executing...
** Command: Copy File
** Parameters: "D:\Mapki\ka_boxfight.map" "\ka_boxfight.map"


** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlcsg.exe
** Parameters: "\ka_boxfight"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlcsg -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlcsg.exe \ka_boxfight
Entering \ka_boxfight.map

Current hlcsg Settings
Name                |  Setting  |  Default
---------------------|-----------|-------------------------
threads              [      2 ] [  Varies ]
verbose              [    off ] [    off ]
log                  [      on ] [      on ]
developer            [      0 ] [      0 ]
chart                [    off ] [    off ]
estimate              [    off ] [    off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory  [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]

noclip                [    off ] [    off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [    off ] [    off ]
wadtextures          [      on ] [      on ]
skyclip              [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [  0.500 ] [  0.500 ]
brush union threshold [  0.000 ] [  0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
30%... (0.02 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
30%... (0.02 seconds)

Warning: Wad file '\steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad' not found
Error: Could not open wad file \steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist



-----  END  hlcsg -----




** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlbsp.exe
** Parameters: "\ka_boxfight"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlbsp -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlbsp.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.

-----  END  hlbsp -----




** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlvis.exe
** Parameters: "\ka_boxfight"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlvis -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlvis.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.

-----  END  hlvis -----




** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlrad.exe
** Parameters: "\ka_boxfight"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlrad -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlrad.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.

-----  END  hlrad -----

jakbu

Male Number of posts : 42
Age : 29
Birthday : 1995-04-12
Location : Poland/Warsaw
Job/hobbies : Student? :O
Registration date : 2009-07-17

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Problems with compiling a map. Empty Re: Problems with compiling a map.

Post by Pukata Sat Aug 01, 2009 2:33 pm

try remove the dust2.wad and try then. If u used those textures in ur map download them again from the internet and add it in ur wadfile list.

Pukata
Admin
Admin

Male Number of posts : 1872
Age : 30
Birthday : 1993-07-21
Location : Denmark
Registration date : 2009-02-21

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Problems with compiling a map. Empty Re: Problems with compiling a map.

Post by jakbu Sat Aug 01, 2009 2:54 pm

Ok, i did what you said...

Code:

** Executing...
** Command: Change Directory
** Parameters:


** Executing...
** Command: Copy File
** Parameters: "D:\Mapki\ka_boxfight.map" "\ka_boxfight.map"


** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlcsg.exe
** Parameters: "\ka_boxfight"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlcsg -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlcsg.exe \ka_boxfight
Entering \ka_boxfight.map

Current hlcsg Settings
Name                |  Setting  |  Default
---------------------|-----------|-------------------------
threads              [      2 ] [  Varies ]
verbose              [    off ] [    off ]
log                  [      on ] [      on ]
developer            [      0 ] [      0 ]
chart                [    off ] [    off ]
estimate              [    off ] [    off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory  [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]

noclip                [    off ] [    off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [    off ] [    off ]
wadtextures          [      on ] [      on ]
skyclip              [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [  0.500 ] [  0.500 ]
brush union threshold [  0.000 ] [  0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
30%... (0.00 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
30%... (0.02 seconds)

Warning: Wad file '\steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad' not found
Error: Could not open wad file \steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist



-----  END  hlcsg -----




** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlbsp.exe
** Parameters: "\ka_boxfight"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlbsp -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlbsp.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.

-----  END  hlbsp -----




** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlvis.exe
** Parameters: "\ka_boxfight"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlvis -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlvis.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.

-----  END  hlvis -----




** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlrad.exe
** Parameters: "\ka_boxfight"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlrad -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlrad.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.

-----  END  hlrad -----

jakbu

Male Number of posts : 42
Age : 29
Birthday : 1995-04-12
Location : Poland/Warsaw
Job/hobbies : Student? :O
Registration date : 2009-07-17

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Problems with compiling a map. Empty Re: Problems with compiling a map.

Post by BBQQ Sat Aug 01, 2009 4:50 pm

Warning: Wad file '\steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad' not found
Error: Could not open wad file \steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

BBQQ

Number of posts : 125
Age : 33
Birthday : 1991-02-06
Registration date : 2009-07-23

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Problems with compiling a map. Empty Re: Problems with compiling a map.

Post by jakbu Sat Aug 01, 2009 6:03 pm

The file exists...

jakbu

Male Number of posts : 42
Age : 29
Birthday : 1995-04-12
Location : Poland/Warsaw
Job/hobbies : Student? :O
Registration date : 2009-07-17

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Problems with compiling a map. Empty Re: Problems with compiling a map.

Post by BBQQ Sun Aug 02, 2009 3:30 pm

Make a new folder somewhere.

Ex: C:\My_wads\
and put the wads there (ex: C:\My_wads\de_dust.wad)

Then remove and re-add the wad in Hammer,

BBQQ

Number of posts : 125
Age : 33
Birthday : 1991-02-06
Registration date : 2009-07-23

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Problems with compiling a map. Empty Re: Problems with compiling a map.

Post by jakbu Sun Aug 02, 2009 7:40 pm

I discovered it before you reply, that i must put WAD on same partition. I got now question - how to make .bsp file O_O?

jakbu

Male Number of posts : 42
Age : 29
Birthday : 1995-04-12
Location : Poland/Warsaw
Job/hobbies : Student? :O
Registration date : 2009-07-17

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Problems with compiling a map. Empty Re: Problems with compiling a map.

Post by BBQQ Mon Aug 03, 2009 5:25 am


BBQQ

Number of posts : 125
Age : 33
Birthday : 1991-02-06
Registration date : 2009-07-23

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