Map Problems CS6

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Map Problems CS6

Post by Pukata on Sat Apr 04, 2009 11:28 am

If you have seen or know any bugged maps write them in here. It can be the trap, the map or the terrorist that can somehow get out or ct get into them. Or shortcut that need fixes.

An excample here:

Map name: Deathrun_piirates

Bug: Second trap can be abused by pressing a buttom at wall, Cts can get into ts using semiclip in trap number 9.

This way you can help us having good maps and fun server without some idiots abusing in it. This way we get less abusers.


Last edited by Pukata on Sat Sep 19, 2009 3:56 pm; edited 1 time in total

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Re: Map Problems CS6

Post by Adrianexi on Sat Apr 04, 2009 3:00 pm

the new plugin doesnt let us walk/jump/or even touch something that is moving
example
in farligt you cant touch the spining sticks ( trap no. 5 i think)
or in pycho you cant jump on rolling thing ( trap no. 2 i think)
or in advanced you cant go pass the moving house, therefore you cant even finish the map anymore, because the house never stops >.<
these are bugs that dont let us play properly.

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Re: Map Problems CS6

Post by Pukata on Sat Apr 04, 2009 5:23 pm

2 first arent fixable.. else peoples will be able to abuse them. 3rd I fixed it in the new version of advanced comming. I removed the block damage.

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Re: Map Problems CS6

Post by Adrianexi on Sun Apr 05, 2009 8:29 am

ok Smile
well bug in de_dust dr
either when u get gravity you can jump over the wall and finish map in 20 seconds
or the bug where you can jump on the wall and then transfer quickly through the block to another one, avoiding the big trap ;s

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Re: Map Problems CS6

Post by x-regit-x on Sun Apr 05, 2009 7:47 pm

i think deathrun_indoor causes server restart. after the map would be changed to this map, server restarted.

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Re: Map Problems CS6

Post by Superkipje on Wed Apr 08, 2009 6:03 pm

maybe some new maps? because those we have now are getting kinda boring...

Found a pack of deathrun maps.
http://www.fpsbanana.com/maps/60553

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Re: Map Problems CS6

Post by Pukata on Wed Apr 08, 2009 6:16 pm

Superkipje wrote:maybe some new maps? because those we have now are getting kinda boring...

Found a pack of deathrun maps.
http://www.fpsbanana.com/maps/60553


Its source maps Smile

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Re: Map Problems CS6

Post by Superkipje on Wed Apr 08, 2009 6:23 pm

oh whoops Razz srry than for that link Smile

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Re: Map Problems CS6

Post by Superkipje on Wed Apr 08, 2009 6:42 pm

http://www.fpsbanana.com/maps/81592
http://www.fpsbanana.com/maps/66748
http://www.fpsbanana.com/maps/88306
http://www.fpsbanana.com/maps/68522 <<< rly Looks fun
http://www.fpsbanana.com/maps/75704 <<< rly looks fun
http://www.fpsbanana.com/maps/76330 <<< Rly looks fun
http://www.fpsbanana.com/maps/68709
http://www.fpsbanana.com/maps/71995
http://www.fpsbanana.com/maps/85430
http://www.fpsbanana.com/maps/71640
http://www.fpsbanana.com/maps/81533
http://www.fpsbanana.com/maps/88712
http://www.fpsbanana.com/maps/88103
http://www.fpsbanana.com/maps/83142
http://www.fpsbanana.com/maps/75484
http://www.fpsbanana.com/maps/83914
http://www.fpsbanana.com/maps/85939
http://www.fpsbanana.com/maps/78900
http://www.fpsbanana.com/maps/89434
http://www.fpsbanana.com/maps/66749
http://www.fpsbanana.com/maps/89325
http://www.fpsbanana.com/maps/78950
http://www.fpsbanana.com/maps/66665

2or3 are maybe already on server idk for sure
here a whole list Smile
Add if you want

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Re: Map Problems CS6

Post by x-regit-x on Wed Apr 08, 2009 6:56 pm

we already got a lot more than 3 of these maps on the server Wink
the following maps of your post could be new:
deathrun_drummer_icecold: http://www.fpsbanana.com/maps/81592
deathrun_famouz: http://www.fpsbanana.com/maps/88306
deathrun_paradise: http://www.fpsbanana.com/maps/88712
deathrun_tehnology: http://www.fpsbanana.com/maps/78900
deathrun_temptation: http://www.fpsbanana.com/maps/89434
deathrun_trapstreet: http://www.fpsbanana.com/maps/89325
deathrun_trumavarium: http://www.fpsbanana.com/maps/78950
deathrun_gamerfun3: http://www.fpsbanana.com/maps/76330 << Well, this isn't original deathrun. ct and t have to pass traps and finish.

edit: this isn't the right topic, is it? Wink


Last edited by x-regit-x on Wed Apr 08, 2009 7:00 pm; edited 1 time in total

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Re: Map Problems CS6

Post by Superkipje on Wed Apr 08, 2009 6:59 pm

hehe ok
i tryed my best study

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Re: Map Problems CS6

Post by vladkboy on Wed Apr 15, 2009 4:55 pm

superkipje like the fourth map u have nominate realy funny map :p lol!

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Re: Map Problems CS6

Post by vladkboy on Wed Apr 15, 2009 4:58 pm

and one more thing ..... at the moment im not quite active like before .... want to say srry to all runners and to alll admins but on my school i have much exams and its for tht im not active ..... but for the next week gona have time to play like before ....... :p

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Re: Map Problems CS6

Post by Syntech on Wed Apr 15, 2009 8:26 pm

Deathrun_aztecrun

All buttons on screen can be used by ct

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Re: Map Problems CS6

Post by Pukata on Thu Apr 16, 2009 1:10 pm

aztecrun_beta4 is reddy with fix. But there may still be some bugs in it so please tell me ok Wink

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