Problems with compiling a map.
3 posters
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Problems with compiling a map.
Hello, I have problem with compilation a map. It's my first day of mapping, here you are log:
- Code:
** Executing...
** Command: Change Directory
** Parameters:
** Executing...
** Command: Copy File
** Parameters: "D:\Mapki\ka_boxfight.map" "\ka_boxfight.map"
** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlcsg.exe
** Parameters: "\ka_boxfight"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlcsg.exe \ka_boxfight
Entering \ka_boxfight.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
30%... (0.02 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
30%... (0.02 seconds)
Warning: Wad file '\steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad' not found
Error: Could not open wad file \steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
----- END hlcsg -----
** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlbsp.exe
** Parameters: "\ka_boxfight"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlbsp.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlvis.exe
** Parameters: "\ka_boxfight"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlvis.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlrad.exe
** Parameters: "\ka_boxfight"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlrad.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.
----- END hlrad -----
jakbu- Number of posts : 42
Age : 29
Birthday : 1995-04-12
Location : Poland/Warsaw
Job/hobbies : Student? :O
Registration date : 2009-07-17
Re: Problems with compiling a map.
try remove the dust2.wad and try then. If u used those textures in ur map download them again from the internet and add it in ur wadfile list.
Pukata- Admin
- Number of posts : 1872
Age : 31
Birthday : 1993-07-21
Location : Denmark
Registration date : 2009-02-21
Re: Problems with compiling a map.
Ok, i did what you said...
- Code:
** Executing...
** Command: Change Directory
** Parameters:
** Executing...
** Command: Copy File
** Parameters: "D:\Mapki\ka_boxfight.map" "\ka_boxfight.map"
** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlcsg.exe
** Parameters: "\ka_boxfight"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlcsg.exe \ka_boxfight
Entering \ka_boxfight.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
30%... (0.00 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
30%... (0.02 seconds)
Warning: Wad file '\steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad' not found
Error: Could not open wad file \steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
----- END hlcsg -----
** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlbsp.exe
** Parameters: "\ka_boxfight"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlbsp.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlvis.exe
** Parameters: "\ka_boxfight"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlvis.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\Users\Jakbu\Desktop\ZHLT\hlrad.exe
** Parameters: "\ka_boxfight"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\Users\Jakbu\Desktop\ZHLT\hlrad.exe \ka_boxfight
>> There was a problem compiling the map.
>> Check the file \ka_boxfight.log for the cause.
----- END hlrad -----
jakbu- Number of posts : 42
Age : 29
Birthday : 1995-04-12
Location : Poland/Warsaw
Job/hobbies : Student? :O
Registration date : 2009-07-17
Re: Problems with compiling a map.
Warning: Wad file '\steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad' not found
Error: Could not open wad file \steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file \steam\steamapps\jakbupl\counter-strike\cstrike_polish\de_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
BBQQ- Number of posts : 125
Age : 33
Birthday : 1991-02-06
Registration date : 2009-07-23
Re: Problems with compiling a map.
The file exists...
jakbu- Number of posts : 42
Age : 29
Birthday : 1995-04-12
Location : Poland/Warsaw
Job/hobbies : Student? :O
Registration date : 2009-07-17
Re: Problems with compiling a map.
Make a new folder somewhere.
Ex: C:\My_wads\
and put the wads there (ex: C:\My_wads\de_dust.wad)
Then remove and re-add the wad in Hammer,
Ex: C:\My_wads\
and put the wads there (ex: C:\My_wads\de_dust.wad)
Then remove and re-add the wad in Hammer,
BBQQ- Number of posts : 125
Age : 33
Birthday : 1991-02-06
Registration date : 2009-07-23
Re: Problems with compiling a map.
I discovered it before you reply, that i must put WAD on same partition. I got now question - how to make .bsp file O_O?
jakbu- Number of posts : 42
Age : 29
Birthday : 1995-04-12
Location : Poland/Warsaw
Job/hobbies : Student? :O
Registration date : 2009-07-17
BBQQ- Number of posts : 125
Age : 33
Birthday : 1991-02-06
Registration date : 2009-07-23
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