Important changes to VIP
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Nonian
Coffeecake
grimvh2
xReii
StevenN
Agent Smith
DarkNess
LongD
Smile
Magicman
Emziek
pn
conex
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QuickSilver
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Re: Important changes to VIP
Red-Phoenix wrote:-More speed
-More gravity
-2nd Primary weapon..
-invisibility
-unlimited ammo for 10 secs
i like the second primary weapon but dont u mean decreased gravity?
like your gravity is 400 for 10 seconds! so u jump higher
Coffeecake- Number of posts : 390
Age : 28
Birthday : 1996-09-18
Location : Dundee, Scotland
Job/hobbies : NeonDragon, football, music
Registration date : 2010-04-20
Re: Important changes to VIP
Coffeecake wrote:Red-Phoenix wrote:-More speed
-More gravity
-2nd Primary weapon..
-invisibility
-unlimited ammo for 10 secs
i like the second primary weapon but dont u mean decreased gravity?
like your gravity is 400 for 10 seconds! so u jump higher
fcourse i mean decreased <.<
Fagnatic- Number of posts : 2699
Age : 30
Birthday : 1994-02-25
Location : Belgium
Registration date : 2010-01-09
Re: Important changes to VIP
bosnac wrote:- potatogun ?
O.....M.......G.......PLEASE!!!!!!
Coffeecake has been granted a potato gun for 30 seconds
Coffeecake has killed everyone with headshot from potato gun
terrorists win
Coffeecake- Number of posts : 390
Age : 28
Birthday : 1996-09-18
Location : Dundee, Scotland
Job/hobbies : NeonDragon, football, music
Registration date : 2010-04-20
Re: Important changes to VIP
potatogun ftw xD
Ability: Shooting potatos with Primary Attack, Shooting exploading potatos with secondary attack
Info: Pure potato xD
Ability: Shooting potatos with Primary Attack, Shooting exploading potatos with secondary attack
Info: Pure potato xD
Re: Important changes to VIP
hmm...so demo-man from tf2 just without the eye patch and scotish accent ...unless me or dazo use it.i started thinking that it was a joke..but that wud own.make the potato's u shoot like he grenaddes that stick to stuff and do same damage .
Coffeecake- Number of posts : 390
Age : 28
Birthday : 1996-09-18
Location : Dundee, Scotland
Job/hobbies : NeonDragon, football, music
Registration date : 2010-04-20
Re: Important changes to VIP
Also one thing that should be added not just for vips but for every one is zombie server , but since this is for vip.
Once you use quad damage as VIP you could see the damage your doing ? Would be awsome.
Once you use quad damage as VIP you could see the damage your doing ? Would be awsome.
xReii- nD* Zombie Member
- Number of posts : 560
Age : 30
Birthday : 1994-07-21
Location : Around the house
Job/hobbies : Work.... Cs , that's it. haha.
Registration date : 2010-03-13
Re: Important changes to VIP
xReii wrote:Also one thing that should be added not just for vips but for every one is zombie server , but since this is for vip.
Once you use quad damage as VIP you could see the damage your doing ? Would be awsome.
for all servers that would be good,but this is sorta offtopic so lets keep it normal.i might make a topic about that
Coffeecake- Number of posts : 390
Age : 28
Birthday : 1996-09-18
Location : Dundee, Scotland
Job/hobbies : NeonDragon, football, music
Registration date : 2010-04-20
Re: Important changes to VIP
Bosnac ? I think they wanna have seariously stuffs
Sp!!tZz^!!<3- Number of posts : 83
Age : 28
Birthday : 1996-08-12
Location : Over there somewhere --------><--------
Registration date : 2010-06-05
Re: Important changes to VIP
These are for the zombie mod, cuz i play it alot, i think it could come in handy...
-Multijump for the zombies( sometimes very usefull)
-Temporary changing skin from zombie to human or vice versa( something like "Mole" we know from Warcraft mod) like u can sneak away from the zombies by simple having the same skin( could be usefull)
- as coffeecake said: if possible for zombie,mabey you can be given 1 antidote per map (make a 100 minute cooldown,it refreshes with map change)
and one infection bomb per map(same way as with antidote.)
Couldn't agree more...
For the jail part:
-Throwable knifes can be equipted, 5 or 10 knives which do 20/25 damage...
for the harmless and fun part:
as Agent Smith said:
-Starting a vote, not a map vote. but a random vote like
'who is the best commander?'
-Smith
-you
sounds good
Im glad the no-clip has been disabled, it really fucked the game up for the zombie mod....AND the option to ban someone,,, thats something only the members/admins should do...giving the vip that kind of options usually leads them to act bossy and reckless, in result : total madness...
Peace!!
-Multijump for the zombies( sometimes very usefull)
-Temporary changing skin from zombie to human or vice versa( something like "Mole" we know from Warcraft mod) like u can sneak away from the zombies by simple having the same skin( could be usefull)
- as coffeecake said: if possible for zombie,mabey you can be given 1 antidote per map (make a 100 minute cooldown,it refreshes with map change)
and one infection bomb per map(same way as with antidote.)
Couldn't agree more...
For the jail part:
-Throwable knifes can be equipted, 5 or 10 knives which do 20/25 damage...
for the harmless and fun part:
as Agent Smith said:
-Starting a vote, not a map vote. but a random vote like
'who is the best commander?'
-Smith
-you
sounds good
Im glad the no-clip has been disabled, it really fucked the game up for the zombie mod....AND the option to ban someone,,, thats something only the members/admins should do...giving the vip that kind of options usually leads them to act bossy and reckless, in result : total madness...
Peace!!
TR- Number of posts : 31
Age : 34
Birthday : 1990-11-26
Location : Rotterdam
Job/hobbies : Rap
Registration date : 2010-04-04
Re: Important changes to VIP
No to antidute, and no to bomb , no-clip was disabled because VIP had many advantage towards regular players SO, this will make you win even faster ammo packs there's the autosniper thing and the quad damage i think it's enouf tho.
xReii- nD* Zombie Member
- Number of posts : 560
Age : 30
Birthday : 1994-07-21
Location : Around the house
Job/hobbies : Work.... Cs , that's it. haha.
Registration date : 2010-03-13
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