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Koyumu
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grimvh2
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Post by grimvh2 Wed Jun 02, 2010 12:58 pm

Im still updating the plugins and seeing some comments there can be done somethings different :

My todo list :

-Fix invisible bug ( as this is something annoying but still strange bug )
-Ive seen comments that admins abuse the grab after building time, thats why u would like to hear the toughts about making admins only be able to grab already used blocks ( by other players, and not there own blocks )
-Previouse Owner of a block ( to check stealers )
-Grab postion (not grabbing in center)

New Update (not up-to-date on server)

-Colored Grab
-Colored Timer
-Additional Health (How more zombies die, how more health they will get)
-Previouse Owner of a block ( to check stealers )
-Fix invisible bug ( as this is something annoying but still strange bug ) (not tested)
-Ive seen comments that admins abuse the grab after building time, thats why u would like to hear the toughts about making admins only be able to grab already used blocks ( by other players, and not there own blocks )


(Please do not post suggestions that are already on these lists)

My exams are starting on 04/06 (in 2 days) so I might be a little slower on updating this.
Greetings Grim


Last edited by grimvh2 on Sun Jun 06, 2010 9:24 am; edited 5 times in total

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Post by Spx. Wed Jun 02, 2010 11:32 pm

Is there a possibility to add something that when you're camping on your spawn (as a T) that you'll be T next round again?

grimvh2 wrote:Previouse Owner of a block ( to check stealers )

This would really be needed in my opinion, since your blocks get stolen sometimes and you really don't know where they went.

Also, when you grab a block it directly goes to the middle of your crosshair, this way you can't really build easy, if you get what I mean?

Good job! Wink
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Post by Hanyuu Wed Jun 02, 2010 11:52 pm

Spx. wrote:
This would really be needed in my opinion, since your blocks get stolen sometimes and you really don't know where they went.

That, and then your base becomes inaccessible to zombies even though it wasn't your fault :\
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Post by Koyumu Thu Jun 03, 2010 1:12 am

Is there a possibility to add something that when you're camping on your spawn (as a T) that you'll be T next round again?

NO!
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Post by conex Thu Jun 03, 2010 1:22 am

Koyumu wrote:
Is there a possibility to add something that when you're camping on your spawn (as a T) that you'll be T next round again?

NO!

agree.. i do this sometimes.. it's just so boring being t.. that i go piss or something to drag out the time..
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Post by Mizurri Thu Jun 03, 2010 1:33 am

Koyumu wrote:
Is there a possibility to add something that when you're camping on your spawn (as a T) that you'll be T next round again?

NO!

Anything to support your "NO!"? Koyumu?
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Post by hazik666 Thu Jun 03, 2010 5:46 am

Faatzor wrote:
Koyumu wrote:
Is there a possibility to add something that when you're camping on your spawn (as a T) that you'll be T next round again?

NO!

Anything to support your "NO!"? Koyumu?
Would wreck the game generaly for example on infection there is 1 place where t's spawn and all humans will watch it when the t's rush out there basically dead and then they respawn and get low hp etc. And most people like playing poker but if they camp alot (2 mins) warn them and then slay (they then respawn and get the message)
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Post by grimvh2 Thu Jun 03, 2010 6:04 am

Maybe, when alot of cts are in the same sight. I mean when cts around close to each other and they can see zombies going on other bases, they can shoot them. Maybe to make it easyer for zombies is to add an additional health when they respawn. For example u start with 3000 then u die and respawn with 3200 then 3400 and so on...

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Post by hazik666 Thu Jun 03, 2010 10:38 am

That would work well actually but mabye start on 2800 and add 200 each time
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Post by DarkNess Thu Jun 03, 2010 12:24 pm

grimvh2 wrote:Maybe, when alot of cts are in the same sight. I mean when cts around close to each other and they can see zombies going on other bases, they can shoot them. Maybe to make it easyer for zombies is to add an additional health when they respawn. For example u start with 3000 then u die and respawn with 3200 then 3400 and so on...

Do ceep in mind that you will have to disable the "Kill" in console command then otherwise people will just kill themselves 20x and have 10k health
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Post by grimvh2 Thu Jun 03, 2010 12:29 pm

Selfkill has always been disabled. Ps. New update

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