Spawnbuggers is annoying...
+12
golden_glock
x-regit-x
Agent Smith
Kempa
pn
Chillz
QuickSilver
DarkNess
conex
Mizurri
Ancient
Emziek
16 posters
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Rise the time from 5 to 10 min each round?
Spawnbuggers is annoying...
The spawnbug problem makes me annoyed. When someone gets killed and don't understand why, he spawnbug and then abuse etc.
I just had a Brainstorm and got an idea. Why not rise the timer from 5.00 till 10.00 each round?
And also rise 0.00 rules till 5.00 rules.
And also rise the freeday rule "Cells need be open before 3.30 or its a freeday" to " Cells need be open before 8.30 or its a freeday"
It would get rid of almost all spawnbuggers.
What do u guys think about this?
*Edit : no im not drunk? ;o
I just had a Brainstorm and got an idea. Why not rise the timer from 5.00 till 10.00 each round?
And also rise 0.00 rules till 5.00 rules.
And also rise the freeday rule "Cells need be open before 3.30 or its a freeday" to " Cells need be open before 8.30 or its a freeday"
It would get rid of almost all spawnbuggers.
What do u guys think about this?
*Edit : no im not drunk? ;o
Last edited by Emziek on Sat Mar 06, 2010 4:14 pm; edited 1 time in total
Emziek- Number of posts : 1027
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Re: Spawnbuggers is annoying...
That will make alot of things different. (e.g freedays, CT's will stay 10 minutes in the gunroom) Anyway spawnbugger are getting slayed/killed by CT's anyway so I don't see any problem.
Ancient- Admin
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Re: Spawnbuggers is annoying...
One game is how much? 33 minuts or 40 or something, that would be 4 rounds..=.= and if you die once, you will have to wait 10 minuts..
And they should use the scorelist before joining, it just happens sometimes, members watches the problem, and abusers will get there punishments...
if they dont, please report them^^
And they should use the scorelist before joining, it just happens sometimes, members watches the problem, and abusers will get there punishments...
if they dont, please report them^^
Mizurri- nD* Fun Member
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Re: Spawnbuggers is annoying...
if u had read the whole post u would have seen this:Ancient wrote:That will make alot of things different. (e.g freedays, CT's will stay 10 minutes in the gunroom) Anyway spawnbugger are getting slayed/killed by CT's anyway so I don't see any problem.
And also rise 0.00 rules till 5.00 rules.
Last edited by Emziek on Sat Mar 06, 2010 3:37 pm; edited 2 times in total
Emziek- Number of posts : 1027
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Re: Spawnbuggers is annoying...
Emziek wrote:if u had read the whole post u would have seen this:Ancient wrote:That will make alot of things different. (e.g freedays, CT's will stay 10 minutes in the gunroom) Anyway spawnbugger are getting slayed/killed by CT's anyway so I don't see any problem.
And also rise 0.00 rules till 5.00 rules.
My bad. Still I don't think it's neccesary like I said in my previous post.
Ancient- Admin
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Re: Spawnbuggers is annoying...
Remeber rounds can be shorter then that and longer then 10 mins even if it is still 5.00 mins each round.Faatzor wrote:One game is how much? 33 minuts or 40 or something, that would be 4 rounds..=.= and if you die once, you will have to wait 10 minuts..
And they should use the scorelist before joining, it just happens sometimes, members watches the problem, and abusers will get there punishments...
if they dont, please report them^^
Some freedays is already 10min +
And sometimes members isnt online and sometimes they are but doing something else and the T is going directly to gun room and headshoting the cts who are still alive.
Emziek- Number of posts : 1027
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Re: Spawnbuggers is annoying...
well.. fine idea.. i guess with time people will get used to it.. and if its 10.00 there shoud be a new rule.. that says a freeday has to be over by 10.00.. so the rounds dont take to long !
conex- nD* Jail Member
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Re: Spawnbuggers is annoying...
Faatzor wrote:One game is how much? 33 minuts or 40 or something, that would be 4 rounds..=.= and if you die once, you will have to wait 10 minuts..
And they should use the scorelist before joining, it just happens sometimes, members watches the problem, and abusers will get there punishments...
if they dont, please report them^^
Dude... now the round time is 5:00 does this mean the round ends after 5minutes? no it doesnt.
After 5minutes the timer just stops and people can respawn when connecting.
I find this is a good idea its very anoying when a spawnbugger gets his hands on a weapon and kills cts..
DarkNess- Number of posts : 4591
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Re: Spawnbuggers is annoying...
DarkNess wrote:Faatzor wrote:One game is how much? 33 minuts or 40 or something, that would be 4 rounds..=.= and if you die once, you will have to wait 10 minuts..
And they should use the scorelist before joining, it just happens sometimes, members watches the problem, and abusers will get there punishments...
if they dont, please report them^^
Dude... now the round time is 5:00 does this mean the round ends after 5minutes? no it doesnt.
After 5minutes the timer just stops and people can respawn when connecting.
I find this is a good idea its very anoying when a spawnbugger gets his hands on a weapon and kills cts..
if it's me you allude two.. i did not say that rounds end at 5.00 ?
conex- nD* Jail Member
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Re: Spawnbuggers is annoying...
conex wrote:DarkNess wrote:Faatzor wrote:One game is how much? 33 minuts or 40 or something, that would be 4 rounds..=.= and if you die once, you will have to wait 10 minuts..
And they should use the scorelist before joining, it just happens sometimes, members watches the problem, and abusers will get there punishments...
if they dont, please report them^^
Dude... now the round time is 5:00 does this mean the round ends after 5minutes? no it doesnt.
After 5minutes the timer just stops and people can respawn when connecting.
I find this is a good idea its very anoying when a spawnbugger gets his hands on a weapon and kills cts..
if it's me you allude two.. i did not say that rounds end at 5.00 ?
I think i clearly quoted Faatzor.
DarkNess- Number of posts : 4591
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Re: Spawnbuggers is annoying...
DarkNess wrote:Faatzor wrote:One game is how much? 33 minuts or 40 or something, that would be 4 rounds..=.= and if you die once, you will have to wait 10 minuts..
And they should use the scorelist before joining, it just happens sometimes, members watches the problem, and abusers will get there punishments...
if they dont, please report them^^
Dude... now the round time is 5:00 does this mean the round ends after 5minutes? no it doesnt.
After 5minutes the timer just stops and people can respawn when connecting.
I find this is a good idea its very anoying when a spawnbugger gets his hands on a weapon and kills cts..
i always finish my rounds in the time :3
Mizurri- nD* Fun Member
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Re: Spawnbuggers is annoying...
By the way, something I've noticed these last few days is that a lot of players are yelling "SPAWNBUGGER!!", without even taking a look at their stats, which usually show he/she did not spawnbug.
QuickSilver- Admin
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Chillz- nD* Jail Member
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Re: Spawnbuggers is annoying...
5 mins mean that cts are supposed to finish the round in 5 minutes, and long time ago that really happened
so no
so no
pn- Number of posts : 2286
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Re: Spawnbuggers is annoying...
Huh.. no one have reply on this topic in ages.
Pushing it up
Pushing it up
Emziek- Number of posts : 1027
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Re: Spawnbuggers is annoying...
Dude... Imagen a freeday with this, 10min to wait for CTs to leave the gun room?! Or other long days... It will just dont work.
Edit, check what faatzor wrote.
Edit, check what faatzor wrote.
Re: Spawnbuggers is annoying...
Kempa wrote:Dude... Imagen a freeday with this, 10min to wait for CTs to leave the gun room?! Or other long days... It will just dont work.
Edit, check what faatzor wrote.
Emziek wrote:And also rise 0.00 rules till 5.00 rules.
Emziek- Number of posts : 1027
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Re: Spawnbuggers is annoying...
what is the difference between 5:00 and 10:00, its not like the round ends at 0:00
Agent Smith- Number of posts : 2308
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Re: Spawnbuggers is annoying...
only thing i can think about is.
that the spawnbuggers come later..
that the spawnbuggers come later..
Mizurri- nD* Fun Member
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Re: Spawnbuggers is annoying...
i'm also against it for some insane reason (i don't really know, why lol), but your arguments against it just suck
it happens much more often that rounds take more than 5 minutes than that rounds take more than 10 minutes. additionally, right now spawnbuggers can also come 5 minutes after 0:00, so actually every 5 minutes (i think i saw it sometimes. but there is still a possibilty that i am just wrong here).
the most annoying thing is if cells are open and people spawn at 0:00 and CT are commanding somewhere else. the spawned Ts get guns and kill CT and therefore ruin the round. and remember: there is not always admins/members online. so it's propably not bad to try to do something against spawnbuggers.
if you raise all the time-based rules by 5 minutes along with the roundtime, it does not change the gameplay. the only thing which will happen is that there are less spawnbuggers.
---
against this idea i just can think of a few arguments right now:
it happens much more often that rounds take more than 5 minutes than that rounds take more than 10 minutes. additionally, right now spawnbuggers can also come 5 minutes after 0:00, so actually every 5 minutes (i think i saw it sometimes. but there is still a possibilty that i am just wrong here).
the most annoying thing is if cells are open and people spawn at 0:00 and CT are commanding somewhere else. the spawned Ts get guns and kill CT and therefore ruin the round. and remember: there is not always admins/members online. so it's propably not bad to try to do something against spawnbuggers.
if you raise all the time-based rules by 5 minutes along with the roundtime, it does not change the gameplay. the only thing which will happen is that there are less spawnbuggers.
---
against this idea i just can think of a few arguments right now:
- there could be some confusion, because of e.g. CT have to leave the gunroom at 5:00, not 0:00 and because of other time-based rules.
- it's good as it is
- rule changes needs time to get know by most players
x-regit-x- nD* Runner Member
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Emziek- Number of posts : 1027
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Re: Spawnbuggers is annoying...
no. I guess we had this before in a idea,
Most of the Players will forget or never read the rules..
Most of the Players will forget or never read the rules..
Chillz- nD* Jail Member
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Re: Spawnbuggers is annoying...
do not do this please it will be a big mistake ...
golden_glock- Number of posts : 64
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Re: Spawnbuggers is annoying...
There should be rule sutch as , let's suppose it's freeday , normal round 5:00 at 0:00 All t's must be in the cage as ct commands or anywhere commander wants that way if it's a rule thats forcing Ts to stop trolling around and end the round, that way woulden't sutch drama's over freeday's.
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