Protection at /lr
+8
Obscure
KoD
LongD
hazik666
DarkNess
nase
Lamk0^
Hanyuu
12 posters
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Yes or no?
Protection at /lr
Why not add a protection for 5 sec so here will be no kills before 5 sec. It sucks because when terrorists choose shot for shot ... u know what i mean
btw change my username to "Smizla"
btw change my username to "Smizla"
Guest- Guest
Re: Protection at /lr
Terrorist goes first in shot for shot.
This is why CTs should be smarter and run around ~.~
So my vote: No. Why? Because it's CTs fault for not paying attention to the gameplay.
Besides, what's with the last option?
This is why CTs should be smarter and run around ~.~
So my vote: No. Why? Because it's CTs fault for not paying attention to the gameplay.
Besides, what's with the last option?
Re: Protection at /lr
Hanyuu wrote:Terrorist goes first in shot for shot.
This is why CTs should be smarter and run around ~.~
So my vote: No. Why? Because it's CTs fault for not paying attention to the gameplay.
Besides, what's with the last option?
That. CTs should pay attention on game and if they get killed it's their fault, so I voted no
Lamk0^- nD* Jail Member
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Re: Protection at /lr
It's the CT's fault when he doesn't pay attention to the gameplay.
nase- nD* Jail Member
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Re: Protection at /lr
Nonsence, if a t runs up to you stands in front of you or chases you quickly choses Shot 4 shot and blast your head off then how is it the ct his fault?
I find this a good idea gives the ct and t both time to get in position..
Will get rid of lots of anoying kills from t's
I find this a good idea gives the ct and t both time to get in position..
Will get rid of lots of anoying kills from t's
DarkNess- Number of posts : 4591
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Re: Protection at /lr
I actually think this is a good idea because it is annoying when the t follows you about
hazik666- nD* Fun Member
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Re: Protection at /lr
The t have right to riot so i voted no..
LongD- nD* Fun Member
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Re: Protection at /lr
LongD wrote:The t have right to riot so i voted no..
The cts have the right to kill rioting T's.
So you are saying if a T kills a ct 1sec after chosing the lr other cts can kill him because he rioted?
DarkNess- Number of posts : 4591
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Re: Protection at /lr
If the T doesnt kill the one he chose to do a s4s with and kills another ct then yes.But isnt it that as soon as you actully have chosen the player the game starts?meaning he can kill him directly so i think ct should be more on guard.
LongD- nD* Fun Member
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Re: Protection at /lr
you can't even see the names 6/10 times.
the last request plugin is made for fun. dont worry to much about it
the last request plugin is made for fun. dont worry to much about it
KoD- nD* Fun Member
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Re: Protection at /lr
LongD wrote:If the T doesnt kill the one he chose to do a s4s with and kills another ct then yes.But isnt it that as soon as you actully have chosen the player the game starts?meaning he can kill him directly so i think ct should be more on guard.
As i mentioned above it happens alot that a t just stands besides you picks it quickly and then shoots you within 1 milisecond..
Protection would be a good thing.
Dont see why people would mind it.. killing without the ct having a chance is just lame, are you guys lame :<?
DarkNess- Number of posts : 4591
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Re: Protection at /lr
DarkNess wrote:
As i mentioned above it happens alot that a t just stands besides you picks it quickly and then shoots you within 1 milisecond..
Protection would be a good thing.
Dont see why people would mind it.. killing without the ct having a chance is just lame, are you guys lame :<?
Well, shouldn't the CT be more aware of that? I mean there's no way that you won't notice a T standing beside you.
As for the T following CT -- give the T a countdown to choose the LR. If T delays in doing so that just stalls the gameplay (kind of like vent camping).
Seeing that this has different sides and opinions, maybe an admin can give their opinion (and answer).
Re: Protection at /lr
I just like to 'cheat' that way
Obscure- Number of posts : 23
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Re: Protection at /lr
Last Request starts either Immediatly after the CT is chosen, or the T can delay coz in most games T goes first... e.g. Shot For Shot, HE Battle so the T can either F**K up the CT within seconds or he can delay and choose spots, calmly tell the CT "u stand here, and i stand here, no Bhop " etc etc etc its all down to the T how he decides to play, either QuickWitted or Calm and Fair
and the 5 second /lr thing-> i think it would be a good idea IF ->
When 23 out of 24 T die, the last T gets 5 Seconds Immortality / He CANT DO DAMAGE, then on HNS he wouldnt get Freekilled, on other Days he wudnt get murdered.....
Problem with the 5 seconds of immortality-> CT might f**k about, and start shooting the protected T, and wont realise the 5 seconds are up and kill him..... Doesnt really matter tho-> T's get freekilled on /lr already -> the 5Seconds would help i believe ;p
and the 5 second /lr thing-> i think it would be a good idea IF ->
When 23 out of 24 T die, the last T gets 5 Seconds Immortality / He CANT DO DAMAGE, then on HNS he wouldnt get Freekilled, on other Days he wudnt get murdered.....
Problem with the 5 seconds of immortality-> CT might f**k about, and start shooting the protected T, and wont realise the 5 seconds are up and kill him..... Doesnt really matter tho-> T's get freekilled on /lr already -> the 5Seconds would help i believe ;p
LTUMax JB- Number of posts : 65
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Re: Protection at /lr
I think that that idea is simply idiotic LTUMax, no offence.
Why?
Because you assume that every last T will simply be a good boy and crawl towards the CT to collect his last request.
What about a T that rebelled? What about a T that is shooting at a CT and suddenly hes last and he can't do shit for 5sec?
This would screw over the essence of rebelling.
Why?
Because you assume that every last T will simply be a good boy and crawl towards the CT to collect his last request.
What about a T that rebelled? What about a T that is shooting at a CT and suddenly hes last and he can't do shit for 5sec?
This would screw over the essence of rebelling.
Marksel- nD* Runner Member
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Re: Protection at /lr
Or what if its a true or false question and everyone failed and he cant be killed.
If there is a lr I always go out of aim of the last T. I do that because I know if they choose me at shot 4 shot I wont be killed imediatly. Cts have to pay attention at /lr!
And I like it when a T tricks me on /lr! I cant be mad at him then!
If there is a lr I always go out of aim of the last T. I do that because I know if they choose me at shot 4 shot I wont be killed imediatly. Cts have to pay attention at /lr!
And I like it when a T tricks me on /lr! I cant be mad at him then!
kwaakt- nD* Fun Member
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Re: Protection at /lr
read my post again Cant get hit / CANT DEAL DAMAGE.... but if no1 likes it then its fine, i dont really care too much xD jst tryin to come up with some sh** to help the server :p
LTUMax JB- Number of posts : 65
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