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These are must be done!

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Mizurri
DarkNess
Falastiny
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Kempa
Ancient
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Chillz
Spx.
Tie
Satoko
LongD
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Necro
Tiny Dancer
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Post by SuomiKukka Tue Dec 22, 2009 3:27 pm

1 awp per team
NO autosnipers at all
NO shield at all

Ultimate chat off. So that dead talk to dead and alive to alive.

More maps (after the server gets more players), Nuke, inferno....

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Post by Tiny Dancer Tue Dec 22, 2009 3:57 pm

one awp per team will only cause frustration...

However there is a plugin that only allows you to shoot one bullet, and then you have to reload. That could work.

It's either that, keep it, or remove it totally. I don't think one awp per team will work...
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Post by Necro Tue Dec 22, 2009 3:58 pm

de_nuke and de_inferno really sucks (inferno not much, but nuke yes)

Good maps:
► de_aztec
► de_cbble
► cs_assault
► de_dust
► fy_poolday
► fy_buzzkill
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Post by Necro Tue Dec 22, 2009 3:59 pm

Tiny Dancer wrote:However there is a plugin that only allows you to shoot one bullet, and then you have to reload. That could work.

Yep, that's the GunGame's plugin.
Also removing the AWP's would be good, the real players use the Scout when they want a sniper rifle
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Post by Tiny Dancer Tue Dec 22, 2009 3:59 pm

Necro wrote:de_nuke and de_inferno really sucks (inferno not much, but nuke yes)

Good maps:
► de_aztec
► de_cbble
► cs_assault
► de_dust
► fy_poolday
► fy_buzzkill

You do know that you just put ALL of the most unbalanced maps ever to be created (except for prodigy which you thankfully forgot) in that list?
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Post by Necro Tue Dec 22, 2009 4:11 pm

Tiny Dancer wrote:You do know that you just put ALL of the most unbalanced maps ever to be created (except for prodigy which you thankfully forgot) in that list?

No, I don't. Why did I put unbalanced maps?? I play then since I play CS
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Post by LuminCoB Tue Dec 22, 2009 4:22 pm

I think removing AWP is just plain lameness.
If you can't kill someone with AWP then you shouldn't play on regular servers.
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Post by Tiny Dancer Tue Dec 22, 2009 4:31 pm

Necro wrote:
Tiny Dancer wrote:You do know that you just put ALL of the most unbalanced maps ever to be created (except for prodigy which you thankfully forgot) in that list?

No, I don't. Why did I put unbalanced maps?? I play then since I play CS

de_dust - CTs will camp like hell, Ts will do the same and all the battle will be outside dark hallways

de_cbble - Pretty much impossible to play as terrorist unless you are epic!

de_aztec - the worst one of them all. You can even hear sound triggers that tell you where the Ts are attacking. This means all CTs can aim towards the doors and if they hear a sound they just have to turn into the direction where the Ts are coming.

cs_assault - Ts always camp and CTs don't rush because they will die instantly.

buzzkill and poolday works though, but I don't like them when it's not DM...
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Post by Necro Tue Dec 22, 2009 4:42 pm

Tiny Dancer wrote:de_dust - CTs will camp like hell, Ts will do the same and all the battle will be outside dark hallways

de_cbble - Pretty much impossible to play as terrorist unless you are epic!

de_aztec - the worst one of them all. You can even hear sound triggers that tell you where the Ts are attacking. This means all CTs can aim towards the doors and if they hear a sound they just have to turn into the direction where the Ts are coming.

cs_assault - Ts always camp and CTs don't rush because they will die instantly.

buzzkill and poolday works though, but I don't like them when it's not DM...

Buzzkill is good map, even it's Deathmatch or not but maybe poolday is so small for non-DM play, so poolday2 is a bit larger
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Post by XaZor^ Tue Dec 22, 2009 5:00 pm

Necro wrote:de_nuke and de_inferno really sucks (inferno not much, but nuke yes)

Good maps:
► de_aztec
► de_cbble
► cs_assault
► de_dust
► fy_poolday
► fy_buzzkill

Think you wrote wrong.

Not Good maps, But Fail maps right?
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Post by XaZor^ Tue Dec 22, 2009 5:01 pm

|SuvI| wrote:1 awp per team
NO autosnipers at all
NO shield at all

Ultimate chat off. So that dead talk to dead and alive to alive.

More maps (after the server gets more players), Nuke, inferno....

Removeing AWP will fail, Its easy to kill some1 whos useing a AWP,

rest is okay
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Post by Necro Tue Dec 22, 2009 5:03 pm

XaZor^ wrote:Its easy to kill some1 whos useing a AWP,

It's easy also kill someone who is using a Scout
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Post by hazik666 Tue Dec 22, 2009 5:37 pm

Awps are pro thats the only way i can kill someone which i still havent done except my 1 kill on lumin
But just keep them there good Sad
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Post by Trizze Tue Dec 22, 2009 5:52 pm

Keep everything like it is supposed to be please Smile
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Post by LongD Tue Dec 22, 2009 6:08 pm

dont really see a problem with sniper but might wanna add de_westwood dont know if there are any problemse with it
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Post by Satoko Tue Dec 22, 2009 7:01 pm

LongD wrote:dont really see a problem with sniper but might wanna add de_westwood dont know if there are any problemse with it

some nice windows and roofs for snipers guess a lot of sniper action when the one team (ct) has some money to buy snipers.
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Post by Tie Wed Dec 23, 2009 4:24 am

Maybe the admins could add a few maps for a week.
So they will see how the players fight.
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Post by Spx. Wed Dec 23, 2009 4:30 am

I really don't know what people have against shields, it's easy to kill someone with a shield, just stay calm o.O And auto-snipers, it's just for noobs, just let them buy one? Don't really see the problem? :O

About the maps, please just add like all the standard maps?
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Post by Chillz Wed Dec 23, 2009 5:08 am

AWP should stay...

More maps , yeah,, the only map is d2 only.. but on the server name its d2/nuke/inferno ,

Ppls with shields can only use pistols... so doesnt matter really in my view.
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Post by Necro Wed Dec 23, 2009 5:17 am

Spx. wrote:About the maps, please just add like all the standard maps?

Read the all post, and see what Tiny Dancer thinks, he's right...

About shields: It's not so hard to kill someone with shield, normally you should have a rifle such as AK-47 or M4 and he/she only has a pistol (it uses to be the Desert Eagle).

About auto-snipers: I don't use them, but there're players who like it and use it. Are them for noobs? Maybe, but they're a CS guns
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Post by hazik666 Wed Dec 23, 2009 5:29 am

Map change should be every 30 mins
Shields disabled
Auto Snipers disabled
But anyone who gets a awp has earned it so that should stay
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Post by Necro Wed Dec 23, 2009 5:34 am

Or maybe increase the cost of the AWP to $16,000
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Post by Tiny Dancer Wed Dec 23, 2009 5:40 am

The problem with the shield is that the hitbox gets all bugged... Eventhough you shoot on the side of the shield the bullets don't hit all the time. It's random as hell...
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Post by KoD Wed Dec 23, 2009 6:46 am

de_rats should be a nice map to (: [ without awp ]
and about the weps, they are cs weps...
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Post by Necro Wed Dec 23, 2009 7:06 am

As I said before, I don't like AWP camping and using Auto-snipers but just think that this is Classic CS so people can buy the weapon they want
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