What makes a Jailbreak Map a good one ?
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What makes a Jailbreak Map a good one ?
Please tell me what makes the difference from good to bad Maps ?
And if possible make an example which map
And if possible make an example which map
BBQQ- Number of posts : 125
Age : 33
Birthday : 1991-02-06
Registration date : 2009-07-23
Re: What makes a Jailbreak Map a good one ?
All maps are good in my opinion. The only thing that maps dont need is lags.
Ancient- Admin
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Re: What makes a Jailbreak Map a good one ?
What makes the jailbreak map a good map is the possibility to play games. Complexity of a map is also appreciated (hiding spots, many corners to go around).
A big field to play games on, aswell as attributes to play games on. A good example of a great attribute are the chairs which are breakable with a button close to it which turns on music (like on jb_russia_v1 , unsure about the mapname, it includes russia atleast).
At thesame time, you need the possibility to rebel. vents that lead to different parts of the map, and the possibility to get weapons (not inside the vents, because it must be possible for the CT to keep you from obtaining those weapons). A vent towards the gunroom on the other hand isn't really appreciated.
The main thing that makes a map good is complexity. complex vents going to random places on the map, good hidden spots for weapons and ofcourse good attributes/areas to play games with as CT. a great example would be jail_ms_shawnshank, very complex map, well hidden weapons, yet still many possibilities to play games with. Best thing about the map: even after it has been on the server for quite a while, hardly any1 knows all the escape possibilities, including the CT's, which leaves the chance of suprise alot higher.
A big field to play games on, aswell as attributes to play games on. A good example of a great attribute are the chairs which are breakable with a button close to it which turns on music (like on jb_russia_v1 , unsure about the mapname, it includes russia atleast).
At thesame time, you need the possibility to rebel. vents that lead to different parts of the map, and the possibility to get weapons (not inside the vents, because it must be possible for the CT to keep you from obtaining those weapons). A vent towards the gunroom on the other hand isn't really appreciated.
The main thing that makes a map good is complexity. complex vents going to random places on the map, good hidden spots for weapons and ofcourse good attributes/areas to play games with as CT. a great example would be jail_ms_shawnshank, very complex map, well hidden weapons, yet still many possibilities to play games with. Best thing about the map: even after it has been on the server for quite a while, hardly any1 knows all the escape possibilities, including the CT's, which leaves the chance of suprise alot higher.
Marksel- nD* Runner Member
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Re: What makes a Jailbreak Map a good one ?
Thanks marksel.
And please don't just give 1 sentence
And please don't just give 1 sentence
BBQQ- Number of posts : 125
Age : 33
Birthday : 1991-02-06
Registration date : 2009-07-23
Re: What makes a Jailbreak Map a good one ?
BBQQ wrote:Thanks marksel.
And please don't just give 1 sentence
Yeah sorry
Well, like marksel metioned, a map where you can play alot of games would be good.
Ancient- Admin
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Re: What makes a Jailbreak Map a good one ?
Well, usually these games aren't getting used.... mhh
Edit:You can tell me also what makes a Jailbreak map bad.
Edit:You can tell me also what makes a Jailbreak map bad.
Last edited by BBQQ on Tue Nov 17, 2009 9:39 am; edited 2 times in total
BBQQ- Number of posts : 125
Age : 33
Birthday : 1991-02-06
Registration date : 2009-07-23
Re: What makes a Jailbreak Map a good one ?
BBQQ wrote:Well, usually these games aren't getting used.... mhh
This only happends when you have crap CT's that play simon says every day, but you shouldn't assume every CT to not have a creative mind of some sort
Marksel- nD* Runner Member
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