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Vent rule

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LongD
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Vent rule Empty Vent rule

Post by Marksel Sun Oct 11, 2009 8:46 am

I think it is needed to alter the no CT in vents rule, i have no problem with it overal but my suggestion is:

Alow CT's in vents AFTER 0.00, this will prevent ventcamping and will save us alot of hard time and waiting.
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Post by pn Sun Oct 11, 2009 8:49 am

totally agree.
its a waste of time, most of times the Ts just dont want to get out
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Post by kami (GER] Sun Oct 11, 2009 9:05 am

yes. a good idea marksel. i agree
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Post by Necro Sun Oct 11, 2009 9:12 am

Yeah, I agree too 'cause some guys like camp in the vent and it takes long time..
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Post by LongD Sun Oct 11, 2009 9:16 am

agreed.
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Post by Tempesta Sun Oct 11, 2009 10:04 am

yes i agreed Razz

edit: Suvi
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Post by Chasin Sun Oct 11, 2009 11:28 am

i kinda like the idea, i agree

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Post by kami (GER] Sun Oct 11, 2009 11:57 am

we had a round on the new space map, there where 5 Ts in vent and the round took 20 minutes..

and faatzor I will continue killing the Ts who have not played the games and who camped instead of that in vent. cause its unfair for the other Ts.
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Post by Mati Sun Oct 11, 2009 12:34 pm

I actually came up with that proposal when I talked with Marksel about this topic due to the excessive ventcamping in vc__jail_nexus (the Starwars map). Insofar, I also think that this vent-exception is needed like there is on HnS. CTs should have the possibility to do something against them without breaking the rules.
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Post by QuickSilver Sat Jul 17, 2010 7:47 am

Vent rule is pretty clear now.
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