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Ideas...

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Marksel
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Post by hazik666 Thu Jul 01, 2010 11:30 am

Well im just wondering is there any maps anyone would like made or remade?

For example im in the middle of 2 maps

sr_city
jail_farm

I could finish thoose in 1 day if i had the time but i get bored, So if anyone has ideas to add to theese maps or even ideas for new maps tell me

Maybe draw a picture of what you would like it to look like in paint etc... Il consider the ideas and if there good il make em Smile

Thanks
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Post by bosnac Thu Jul 01, 2010 1:21 pm

got a nice ide for a hidingspot when playing HnS on jailreak,

When u make a room and you use stairs, do only make the steps and make a wall from the outside that is shown as a wall but from the inside you can see throug it ( glass wall ), thoug you can go thrue it and hide under the steps Surprised

EDIT: I can draw a room on paper if you want o.o
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Post by Marksel Thu Jul 01, 2010 4:48 pm

I don't know if it's possible, but if you can use the trigger_push underwater, you can use the Y axis alot more in sliderace, rather than being limited to just jumping.
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Post by conex Thu Jul 01, 2010 5:14 pm

Marksel wrote:I don't know if it's possible, but if you can use the trigger_push underwater, you can use the Y axis alot more in sliderace, rather than being limited to just jumping.
omg mark you gave me a awesome idea.. ;D hehe i think im gonna try and see if its possible .. i think it is
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Post by hazik666 Thu Jul 01, 2010 6:01 pm

No trigger_push doesnt work under water have no idea why tho it would work well Sad
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Post by Marksel Fri Jul 02, 2010 1:23 am

maybe it can possibly be fixed? should check with xalus if he can make some kind of plugin for that ^_^
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Post by hazik666 Fri Jul 02, 2010 6:32 am

I think its just the way the compiling tools work but yeah could be possible for a plugin but i could do it except it would look really bad Sad
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Post by x-regit-x Fri Jul 02, 2010 6:39 am

I have read that trigger_push does not work underwater since Half-Life Patch 1.1.1.0. So it is not because of compilers but because of the engine that it is not working...
I hope a plugin can fix that although my guess is that it can't :/

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Post by Leon Sat Jul 03, 2010 8:58 am

Maybe you could remake the map big_city2. Since there are skyscrapers in the map, the buildings should allow everyone to get to the roof of a skyscraper. Here i'll post a picture of an example Smile

On the left side, you should make an elevator so T's of CT's can reach up to the roof Very Happy. Same for the right picture, but just with a stair to reach the roof. Very Happy
Ideas... Bigcity3idea

Thats all the idea i thought of..

Oh yeah, dont forget to put cars Razz
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Post by Marksel Sat Jul 03, 2010 10:17 am

What about a rats themed map?
There should be plenty of tiny objects you can think of as obstacles in a miniature world.

You can use goatcheese as tunnels for example Very Happy

And shoes where you have to slide up the lashes..

I've got many ideas :O I'm gnna go to paint and work them out :>
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Post by Marksel Sat Jul 03, 2010 10:44 am

Here u go, drawings!

Ideas... Cheese10

Ideas... Shoe10

Ideas... Mouseh10

My drawing skills are epic.
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Post by conex Sat Jul 03, 2010 10:57 am

the idea dosent fail at all mark.. but damn i think its gonna be hard.. to make it.. Smile and think about lag.. hhehe ^^
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Post by Marksel Sat Jul 03, 2010 10:59 am

hahahaha I just got the most awesome idea ever, to launch yourself in the mouth of a cat, and going through its guts out of its ass xD

Avoid the stomach acid by jumping on the floating tuna cans!

I'm going to need more than paint to draw that though T_T
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Post by hazik666 Sat Jul 03, 2010 11:41 am

Draw it side on Razz but yh good ideas once my shoulder is getting better il start working on them
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Post by zoNe~ Sat Jul 03, 2010 3:04 pm

Maybe u can remake ba_tamama_v2 or what the name is maybe a elevator up to the tower and not that big soccer filed maybe a gunroom to.
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