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Bug Topic

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Fagnatic
Army Of oNe
swarley
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Post by hazik666 Fri Nov 20, 2009 11:29 am

ive posted a topic on the first picture jb_qaulion or something
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Post by Marksel Fri Dec 11, 2009 5:06 am

jb_revo_complex_v3e kills all CT upon spawn and they instantly respawn, endless cycle of dieing CT's, impossible to play this map.
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Post by nase Wed Dec 30, 2009 12:26 pm

Marksel wrote:jb_revo_complex_v3e kills all CT upon spawn and they instantly respawn, endless cycle of dieing CT's, impossible to play this map.

I wanted to post this one two. Every CT dies all the time...
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Post by Hibari Sun Jan 03, 2010 11:34 am

on Jail_Chaos_v4 its not enough spawn spots.. fix it please.
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Post by Eazy Tue Jan 19, 2010 1:58 pm

Map bug, 19-01-2010.


The map named : vc__jail1_final,
Has ben bugged all day, we couldent play it, on the Jail server,
hope it well be fixed, Smile
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Post by conex Sat Feb 27, 2010 9:45 am

I do not know if T's are lying when they say they dont have a gun. when I can see a weapon on their back ? is this not a bug.. ?
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Post by BodyBuilder Sat Mar 20, 2010 6:01 am

Today while playing the map jail_aztec_escape2 the celldoors got bugged twice (they didnt open), so that the CTs had to slay themselves for the round to end. The next round after the doors were bugged, the door was automatically open..
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Post by Spx. Sun Mar 21, 2010 2:36 am

conex wrote:I do not know if T's are lying when they say they dont have a gun. when I can see a weapon on their back ? is this not a bug.. ?

No one ever answered on your question, it's a bit late, but I'll answer it.

If you had a gun on the end of the round it will drop, but if you stand above one also you'll grab it up. On the next round (wehn you spawn) the plugin automatically removes your gun, but it will remain on your back. Remember, people can see a gun, but the T can't use it. So, if you see someone running out of a cell with a gun, don't kill him, be sure it's not a bug. Therefor if T's don't shoot/aim at you, it's better to warn them, by that mistakes won't happen. If you still don't get it contact me or anyone else on steam, I could explain it a bit more.

Thanks DarkNess.
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Post by Emziek Sat Mar 27, 2010 7:23 pm

i dont know if this is right topic to post on but the map futuris_b1 (or something) is a map we never play becuz of MASSIVE LAG.
i think that map is just waste of space
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Post by Kempa Sun Mar 28, 2010 4:30 am

Jail_Conex, i dont have anything against it..... But seriiously, every round = massive dissconect..

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Post by Emziek Tue Apr 27, 2010 8:26 am

The map jail_Rickers_island(or something like that) make massive disconnect almost every round.
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Post by eclipx Sun Jul 18, 2010 11:41 pm

bug.. well i think the server of nd is buggy at it self.. i mean, almost everyday the server crashes 1 or 2 times.. please fix it, use a linux cs server or something, or reinstall windows/cs server
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Post by swarley Sun Jul 25, 2010 4:07 pm

Server buggs sometimes, by pepole typing the 'ndmenu' making them get nD* team menu.

this only happends sometimes, but why is it happening? It happened today, and lots of pepole abused it.. good luna was there to stop it beacuse pepole was using it to teamswitch eachother/change map e.t.c.

can't you do something bout it??
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Post by Army Of oNe Sun Aug 08, 2010 6:04 am

haha i can see it Very Happy the bug on Jail_arizona is shitty to.. always people get stuck there.. Very Happy
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Post by Fagnatic Sun Aug 08, 2010 1:05 pm

Some of you guys know this.. some don't.

when you have ladder where you can climb from both sides of the ladder. you can go on it and press w+forward then you get killed (while cells open)

but when the cells aren't open you get teleported to a place in the map. UNDER the map = stuck. but when you throw your primary + secondary weapon away a few times , you get extra weapons like bullpup+usp+mp5+another m4 etc..

the problem is that the terrorist can see this weapons and you cannot remove them ofcourse. also .. the cells are BUGGED when you do this at the start of the round.
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Post by xelef Mon Aug 16, 2010 2:35 am

Today on jail_204 something, there was a LR bug.
The round just started and yet 1 person recieved /lr and turned himself into Rambo.
And dont know if the bug has been reported yet.
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Post by QuickSilver Mon Aug 16, 2010 4:04 am

Was the person who abused it "I am Bot" ..?
It can happen if the first guy to get to the T team in the new map quickly types /lr.
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Post by xelef Mon Aug 16, 2010 4:08 am

Well from what i know "i am bot" was not in the game.
And it was at the start of the round he just went rambo mode.
So i just wanted to report the bug.
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Post by kami (GER] Mon Aug 16, 2010 5:28 am

if u are the last T and did type /lr and then the CTs die, u keep ur /lr mode and u can choose any option when the new round starts.
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Post by swarley Wed Aug 18, 2010 5:54 am

Red-Phoenix wrote:Some of you guys know this.. some don't.

when you have ladder where you can climb from both sides of the ladder. you can go on it and press w+forward then you get killed (while cells open)

but when the cells aren't open you get teleported to a place in the map. UNDER the map = stuck. but when you throw your primary + secondary weapon away a few times , you get extra weapons like bullpup+usp+mp5+another m4 etc..

the problem is that the terrorist can see this weapons and you cannot remove them ofcourse. also .. the cells are BUGGED when you do this at the start of the round.


I know this bug, its at jail_shawshank, you go up through the ladder;

Jump + W (walk forward + jump)
then you teleport to an spot - you spawn under ground, cells doesnt open and ofcourse: Pepole can see you, but you have infinity health..
This is a bug that needs to be fixed, as-well as the czone (ladder thingy) Press w+jump and u die... pretty odd

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Post by x-regit-x Wed Aug 18, 2010 6:23 am

swarley wrote:
Red-Phoenix wrote:Some of you guys know this.. some don't.

when you have ladder where you can climb from both sides of the ladder. you can go on it and press w+forward then you get killed (while cells open)

but when the cells aren't open you get teleported to a place in the map. UNDER the map = stuck. but when you throw your primary + secondary weapon away a few times , you get extra weapons like bullpup+usp+mp5+another m4 etc..

the problem is that the terrorist can see this weapons and you cannot remove them ofcourse. also .. the cells are BUGGED when you do this at the start of the round.


I know this bug, its at jail_shawshank, you go up through the ladder;

Jump + W (walk forward + jump)
then you teleport to an spot - you spawn under ground, cells doesnt open and ofcourse: Pepole can see you, but you have infinity health..
This is a bug that needs to be fixed, as-well as the czone (ladder thingy) Press w+jump and u die... pretty odd

I guess this is an engine bug and therefore hard to fix. I think only the mapper can avoid this bug by not creating ladders where you can climb up on both sides.

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Post by mOW Bullet Tue Sep 28, 2010 3:47 pm

I never had that bug O.o
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