Base builder Idea's topic..
+3
Xalus
oempaloempa
conex
7 posters
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conex- nD* Jail Member
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Re: Base builder Idea's topic..
Nice to see you making an effort to try and make this work out. About the everyone spawning as ct thing would kinda suck if you'd be t 5 times in a row, and also you building a structure and then someone else puts hit fat ass in it because you become t. And if you're already in a base, and then become zombie people in same base would be screwed immediately, unless if you teleport them to one of those zombie bases in last 5 secs. also using a menu for spawning blocks seems like a good idea. I just think it will take alot of time pushing all the keys for spawnin different blocks. Max blocks used in a base should not be limited in my opinion. Let's just see what xalus made out if it and then see what needs adjusting.
// offtopic i just relised that it's 5:31 O_o
// offtopic i just relised that it's 5:31 O_o
oempaloempa- Number of posts : 287
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Re: Base builder Idea's topic..
1. Your a good picture maker lol, its awesome.
2. I gonne work on updates today.
3. If u got idea's for games for Ts, if CTs are building, post them here please!
2. I gonne work on updates today.
3. If u got idea's for games for Ts, if CTs are building, post them here please!
Xalus- Number of posts : 204
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Re: Base builder Idea's topic..
Xalus, since everyone seems to like building. Can't we just give the zombies a grab tool also and put some blocks in the zombie area that can only stay there and when it's time to go out and seek that grab tool gets removed? also the /stuck bug (to get out before it's time) should be fixed somehow then.
oempaloempa- Number of posts : 287
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Re: Base builder Idea's topic..
Xalus wrote:1. Your a good picture maker lol, its awesome.
2. I gonne work on updates today.
3. If u got idea's for games for Ts, if CTs are building, post them here please!
Erhm.. make a surf area o_o like underneath the zombie area. so they can surf
DarkNess- Number of posts : 4591
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Re: Base builder Idea's topic..
DarkNess wrote:Xalus wrote:1. Your a good picture maker lol, its awesome.
2. I gonne work on updates today.
3. If u got idea's for games for Ts, if CTs are building, post them here please!
Erhm.. make a surf area o_o like underneath the zombie area. so they can surf
and a kz aswell
oempaloempa- Number of posts : 287
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Re: Base builder Idea's topic..
The limit of blocks is realy BullSh!t That sucks like hard. And the thing like oempaloempa said.. about the humans transforming in a zombie sucks to.. 2 minutes time? Make it 2 min and 30 sec.. only crouching parts? That sucks.. You can build in the air.. but you can't Aircamp There is a differents between aircamp en just camping in the air. When 2 T's can jump on eatchother for getting somebody then it's allowed So It Isn't aircamping. The HP part isgood. But then not the faster part. Make you're choose.. Faster.. or More HP.^I hope you understand me ^^
I will ask to Neondragon That I can make the rules with him. we will see. ^^
I will ask to Neondragon That I can make the rules with him. we will see. ^^
Dark_Shad- Number of posts : 356
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Re: Base builder Idea's topic..
Conex after seeing what youve posted in the first bb topic,
Im glad to see that your trying to improve the game so more will like it
About the max block usage I think its good, other wise it will be people
'like me' building something all the way to roof and then make a crouch part of
25 blocks, which makes it as good as impossible to kill him as zombie.
(You have to see it from the zombie view aswell..)
The transforming part Im not that much into, first you could get zombie for whole map
second it would feel like a waste if you make a good base and then gets T,
that would annoy me as hell..
And zombies should either get more hp or get bit faster, so that a CT on the
ground just cant shoot you 1 time and gain 5 meters to get away, thats
kinda annoying
EDIT: And about maps, yes we could need someone to make new maps which includes
something so that the zombies can do something instead of watchin someone building
for 2.30 minutes
Thanks for reading ^^
Im glad to see that your trying to improve the game so more will like it
About the max block usage I think its good, other wise it will be people
'like me' building something all the way to roof and then make a crouch part of
25 blocks, which makes it as good as impossible to kill him as zombie.
(You have to see it from the zombie view aswell..)
The transforming part Im not that much into, first you could get zombie for whole map
second it would feel like a waste if you make a good base and then gets T,
that would annoy me as hell..
And zombies should either get more hp or get bit faster, so that a CT on the
ground just cant shoot you 1 time and gain 5 meters to get away, thats
kinda annoying
EDIT: And about maps, yes we could need someone to make new maps which includes
something so that the zombies can do something instead of watchin someone building
for 2.30 minutes
Thanks for reading ^^
Smile- Number of posts : 1829
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Re: Base builder Idea's topic..
Ok heres what i think of it:
1. Max blocks = 15/25
Well 15 is better because it gives players more times to work on there bases and if 25 zombies have no chance.
2. Crouch part = 4 blocks
No its better having as much as they like as long as its on the floor because 6 blocks for example takes about 1:30 mins to make
3. Menu for blocks
Really useless because some maps may have custom stuff and there ment for the players to use just think for example if someone makes a massive crouch obstacle with the menu (because they just need to move left and push button and block spawns there) zombies would have no chance
4. 20 sec zombie spawn
Would just cause chaos because players would be pissed off if they spent 20 secs to get good blocks and become zombie
5. Zombies infect
Agree with this one makes it more fair of a game
1. Max blocks = 15/25
Well 15 is better because it gives players more times to work on there bases and if 25 zombies have no chance.
2. Crouch part = 4 blocks
No its better having as much as they like as long as its on the floor because 6 blocks for example takes about 1:30 mins to make
3. Menu for blocks
Really useless because some maps may have custom stuff and there ment for the players to use just think for example if someone makes a massive crouch obstacle with the menu (because they just need to move left and push button and block spawns there) zombies would have no chance
4. 20 sec zombie spawn
Would just cause chaos because players would be pissed off if they spent 20 secs to get good blocks and become zombie
5. Zombies infect
Agree with this one makes it more fair of a game
hazik666- nD* Fun Member
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Re: Base builder Idea's topic..
hazik666 wrote:
3. Menu for blocks
Really useless because some maps may have custom stuff and there ment for the players to use just think for example if someone makes a massive crouch obstacle with the menu (because they just need to move left and push button and block spawns there) zombies would have no chance
about nr 3.. if the menu had a limit of each block.. you can spawn like you can only spawn the crouch block let's say 4 times... but the reason for the menu is.. that then the map can be played in something like nuke dust2 inferno.. ! .. i can just make a room.. were the t's spawn.. ! but it will be hard to make a base in inf or something like that.. if all blocks you can use is in ct spawn.. ??? and if the map was dust 2.. it will be much more fun for T becuz then they don't get shot at, from every derection.. !
conex- nD* Jail Member
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Re: Base builder Idea's topic..
Still useless it is base builder not base spawner... you get your blocks and build have a regular map will wreck it because you can know how to glitch them etc..
hazik666- nD* Fun Member
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Re: Base builder Idea's topic..
Closed.
Server Ideas were discussed, Outcome is on server. If you have more Ideas use the Base Builder section now, Thanks
Server Ideas were discussed, Outcome is on server. If you have more Ideas use the Base Builder section now, Thanks
hazik666- nD* Fun Member
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