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Summary of todays meeting (28 Feb. 10)

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Summary of todays meeting (28 Feb. 10) Empty Summary of todays meeting (28 Feb. 10)

Post by Mati Sun Feb 28, 2010 2:22 pm

Hello,
we had a nD meeting today, content of the discussion were different jailbreak-related questions and proposals. Here's the summary and outcome:

1) CTs, who fall accidentaly into the cage are excluded from the "Ts can knife CTs in cage"-rule. However, they have to leave the cage as fast as possible. If he still gets attacked, it is considered as rebelling.

CTs, who are going into the cage purposely from the entrance, are handled as usual, and risk getting knifed.


2) Should players on Strike 2 get excluded from the possibility to be CT on Jailbreak? No.


3) Should simon says completely get restricted to a place (so CTs can't command the Ts to another place while simon says is active)? No.


4) Should it be allowed to play games together with simon says (e.g. playing simon says combined with last reaction)? No, because games inside games shouldn't be possible.


5) Warnshots: Shouldn't be done too extensive. CTs have to try to warn more verbally than with shots. Warnshots without verbal warnings are suboptimal. The amount and type of warnings depends on the situation - in the beginning "mass warnings" for a disobeying group are advantageous, if someone is already on his way escaping, fast running and opening a door, you may warn only once including 1-2 shoots in the leg, for a quick chance to turn around and avoid getting killed.


6) Freedays can only be made 3 times per map, whereas custom days (=cookie day, emo day,...) are included by that.


Thanks for reading,
Mati
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Post by Mizurri Sun Feb 28, 2010 3:03 pm

Please members/regulars

tell them to look at the site for the rules updates,
explain why the cannot/can do some stuff

dont slay/report, lets explain first
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Summary of todays meeting (28 Feb. 10) Empty Re: Summary of todays meeting (28 Feb. 10)

Post by FlaNky Wed Mar 03, 2010 11:46 am

Mati wrote:Hello,
we had a nD meeting today, content of the discussion were different jailbreak-related questions and proposals. Here's the summary and outcome:

1) CTs, who fall accidentaly into the cage are excluded from the "Ts can knife CTs in cage"-rule. However, they have to leave the cage as fast as possible. If he still gets attacked, it is considered as rebelling.

CTs, who are going into the cage purposely from the entrance, are handled as usual, and risk getting knifed.


2) Should players on Strike 2 get excluded from the possibility to be CT on Jailbreak? No.


3) Should simon says completely get restricted to a place (so CTs can't command the Ts to another place while simon says is active)? No.


4) Should it be allowed to play games together with simon says (e.g. playing simon says combined with last reaction)? No, because games inside games shouldn't be possible.


5) Warnshots: Shouldn't be done too extensive. CTs have to try to warn more verbally than with shots. Warnshots without verbal warnings are suboptimal. The amount and type of warnings depends on the situation - in the beginning "mass warnings" for a disobeying group are advantageous, if someone is already on his way escaping, fast running and opening a door, you may warn only once including 1-2 shoots in the leg, for a quick chance to turn around and avoid getting killed.


6) Freedays can only be made 3 times per map, whereas custom days (=cookie day, emo day,...) are included by that.


Thanks for reading,
Mati
I warn shot on the foot.
that isnt freekill is it?
FlaNky
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Summary of todays meeting (28 Feb. 10) Empty Re: Summary of todays meeting (28 Feb. 10)

Post by QuickSilver Wed Mar 03, 2010 11:59 am

FlaNky wrote:
Mati wrote:Hello,
we had a nD meeting today, content of the discussion were different jailbreak-related questions and proposals. Here's the summary and outcome:

1) CTs, who fall accidentaly into the cage are excluded from the "Ts can knife CTs in cage"-rule. However, they have to leave the cage as fast as possible. If he still gets attacked, it is considered as rebelling.

CTs, who are going into the cage purposely from the entrance, are handled as usual, and risk getting knifed.


2) Should players on Strike 2 get excluded from the possibility to be CT on Jailbreak? No.


3) Should simon says completely get restricted to a place (so CTs can't command the Ts to another place while simon says is active)? No.


4) Should it be allowed to play games together with simon says (e.g. playing simon says combined with last reaction)? No, because games inside games shouldn't be possible.


5) Warnshots: Shouldn't be done too extensive. CTs have to try to warn more verbally than with shots. Warnshots without verbal warnings are suboptimal. The amount and type of warnings depends on the situation - in the beginning "mass warnings" for a disobeying group are advantageous, if someone is already on his way escaping, fast running and opening a door, you may warn only once including 1-2 shoots in the leg, for a quick chance to turn around and avoid getting killed.


6) Freedays can only be made 3 times per map, whereas custom days (=cookie day, emo day,...) are included by that.


Thanks for reading,
Mati
I warn shot on the foot.
that isnt freekill is it?

No, it isn't a freekill then. Sometimes it happens that a T has low HP and a single warning in the foot can kill him, but a long as it's an intended warnshot you're on the good side of the line imo.
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Post by FlaNky Wed Mar 03, 2010 12:03 pm

QuickSilver wrote:
FlaNky wrote:
Mati wrote:Hello,
we had a nD meeting today, content of the discussion were different jailbreak-related questions and proposals. Here's the summary and outcome:

1) CTs, who fall accidentaly into the cage are excluded from the "Ts can knife CTs in cage"-rule. However, they have to leave the cage as fast as possible. If he still gets attacked, it is considered as rebelling.

CTs, who are going into the cage purposely from the entrance, are handled as usual, and risk getting knifed.


2) Should players on Strike 2 get excluded from the possibility to be CT on Jailbreak? No.


3) Should simon says completely get restricted to a place (so CTs can't command the Ts to another place while simon says is active)? No.


4) Should it be allowed to play games together with simon says (e.g. playing simon says combined with last reaction)? No, because games inside games shouldn't be possible.


5) Warnshots: Shouldn't be done too extensive. CTs have to try to warn more verbally than with shots. Warnshots without verbal warnings are suboptimal. The amount and type of warnings depends on the situation - in the beginning "mass warnings" for a disobeying group are advantageous, if someone is already on his way escaping, fast running and opening a door, you may warn only once including 1-2 shoots in the leg, for a quick chance to turn around and avoid getting killed.


6) Freedays can only be made 3 times per map, whereas custom days (=cookie day, emo day,...) are included by that.


Thanks for reading,
Mati
I warn shot on the foot.
that isnt freekill is it?

No, it isn't a freekill then. Sometimes it happens that a T has low HP and a single warning in the foot can kill him, but a long as it's an intended warnshot you're on the good side of the line imo.
ah ok.
FlaNky
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