Some deathrun rules
+3
Trizze
Spoki :D...
Sora
7 posters
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Some deathrun rules
Well i was admin on a deathrun server and kept on to some rules:
No button spamming
T cant kill himself when he thinks he is going to die
No second runs
No trap bugging
No Semi-clip bugging
Hope you can do something with this
No button spamming
T cant kill himself when he thinks he is going to die
No second runs
No trap bugging
No Semi-clip bugging
Hope you can do something with this
Sora- Number of posts : 179
Age : 30
Birthday : 1993-12-18
Location : Veenendaal
Job/hobbies : Drawing, Soccer
Registration date : 2009-12-14
Re: Some deathrun rules
1. Minor TrapSpam can be approved ( like 2-5 times)
2. Terro Should respect cts who are completed map and let them kill himsefl (or try to kill cts )
3. All Players can continue if they fall down one or two levels like in extreme
4. No Crouching on the traps its BUG nowadays and WILL result to slay!
5. When two or more same team players are near to each other they will become invisible and can't hurt by traps,Triggerhurt or guns/knife
MINOR SEMICLIPPING IS approved But try to KEEP distance to same team player always
6. Minor insulting between players tell those who do to be friendly to each other. Other wise Racism or Major insulting is forbidden and result to kick
7. Voicespamming/Music you can always mute the player, Type "/mute" and select the right one In Major cases Members will warn the player and if he continue playing / spamming music > kick
8. Offensive sprays like pornographic/racism ones should be "oversprayed" and if the player continue to spray these sprays he can be kicked
9.Advertising in our servers is forbidden Minor cases they will be Warned
Admis can Fix these Rules for deathrun..
2. Terro Should respect cts who are completed map and let them kill himsefl (or try to kill cts )
3. All Players can continue if they fall down one or two levels like in extreme
4. No Crouching on the traps its BUG nowadays and WILL result to slay!
5. When two or more same team players are near to each other they will become invisible and can't hurt by traps,Triggerhurt or guns/knife
MINOR SEMICLIPPING IS approved But try to KEEP distance to same team player always
6. Minor insulting between players tell those who do to be friendly to each other. Other wise Racism or Major insulting is forbidden and result to kick
7. Voicespamming/Music you can always mute the player, Type "/mute" and select the right one In Major cases Members will warn the player and if he continue playing / spamming music > kick
8. Offensive sprays like pornographic/racism ones should be "oversprayed" and if the player continue to spray these sprays he can be kicked
9.Advertising in our servers is forbidden Minor cases they will be Warned
Admis can Fix these Rules for deathrun..
Last edited by Spoki :D... on Thu Dec 24, 2009 4:52 am; edited 3 times in total
Spoki :D...- nD* Runner Member
- Number of posts : 280
Age : 30
Birthday : 1994-09-03
Location : The heart of Finnish roots Jyväskylä
Job/hobbies : pk
Registration date : 2009-03-15
Re: Some deathrun rules
I agree with all rules except the second one Spoki. It's fun when the ts kills the ct who have completed the map lol.
Trizze- Number of posts : 555
Age : 28
Birthday : 1996-10-11
Location : Helsingborg, Sweden
Registration date : 2009-05-16
Spoki :D...- nD* Runner Member
- Number of posts : 280
Age : 30
Birthday : 1994-09-03
Location : The heart of Finnish roots Jyväskylä
Job/hobbies : pk
Registration date : 2009-03-15
Re: Some deathrun rules
and with the button.The Ts should push it 2 MAX!That i think it is ok!
maGeNN- Number of posts : 431
Age : 31
Birthday : 1993-09-13
Location : Timisoara,Romania
Job/hobbies : soccer,cs and paintball:X
Registration date : 2009-10-12
Re: Some deathrun rules
in my opinion button spamming depends on the trap. at some traps it doesn't care when they get spammed, but other traps shouldn't be spammed.
if button spamming makes it nearly impossible to pass a trap it's actually a fault of the mapper, because he can set the delay before the button can be used again.
if button spamming makes it nearly impossible to pass a trap it's actually a fault of the mapper, because he can set the delay before the button can be used again.
x-regit-x- nD* Runner Member
- Number of posts : 684
Age : 32
Birthday : 1992-08-21
Location : Germany (NRW)
Job/hobbies : Soaring (hobby)
Registration date : 2009-02-25
Re: Some deathrun rules
Also with the new semi-clip we have its kinda hard ghosting so it wouldnt be a problem.
Pukata- Admin
- Number of posts : 1872
Age : 31
Birthday : 1993-07-21
Location : Denmark
Registration date : 2009-02-21
Re: Some deathrun rules
Well sora.. u bugged a trap today by crouching over it ?Sora wrote:
No trap bugging
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