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Some deathrun rules

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Trizze
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Sora
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Some deathrun rules Empty Some deathrun rules

Post by Sora Wed Dec 23, 2009 7:49 pm

Well i was admin on a deathrun server and kept on to some rules:

No button spamming
T cant kill himself when he thinks he is going to die
No second runs
No trap bugging
No Semi-clip bugging

Hope you can do something with this Smile
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Post by Spoki :D... Thu Dec 24, 2009 2:47 am

1. Minor TrapSpam can be approved ( like 2-5 times)

2. Terro Should respect cts who are completed map and let them kill himsefl (or try to kill cts Wink)

3. All Players can continue if they fall down one or two levels like in extreme

4. No Crouching on the traps its BUG nowadays and WILL result to slay!

5. When two or more same team players are near to each other they will become invisible and can't hurt by traps,Triggerhurt or guns/knife
MINOR SEMICLIPPING IS approved But try to KEEP distance to same team player always

6. Minor insulting between players tell those who do to be friendly to each other. Other wise Racism or Major insulting is forbidden and result to kick

7. Voicespamming/Music you can always mute the player, Type "/mute" and select the right one In Major cases Members will warn the player and if he continue playing / spamming music > kick

8. Offensive sprays like pornographic/racism ones should be "oversprayed" and if the player continue to spray these sprays he can be kicked

9.Advertising in our servers is forbidden Minor cases they will be Warned

Admis can Fix these Rules for deathrun..


Last edited by Spoki :D... on Thu Dec 24, 2009 4:52 am; edited 3 times in total
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Post by Trizze Thu Dec 24, 2009 4:17 am

I agree with all rules except the second one Spoki. It's fun when the ts kills the ct who have completed the map lol.
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Post by Spoki :D... Thu Dec 24, 2009 4:50 am

Fixed
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Post by maGeNN Sat Jan 09, 2010 9:33 am

and with the button.The Ts should push it 2 MAX!That i think it is ok!
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Post by x-regit-x Sat Jan 09, 2010 2:10 pm

in my opinion button spamming depends on the trap. at some traps it doesn't care when they get spammed, but other traps shouldn't be spammed.

if button spamming makes it nearly impossible to pass a trap it's actually a fault of the mapper, because he can set the delay before the button can be used again.

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Post by Pukata Sun Jan 10, 2010 1:01 am

Also with the new semi-clip we have its kinda hard ghosting so it wouldnt be a problem.

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Post by vDou Sun Jan 17, 2010 8:53 am

Sora wrote:
No trap bugging
Well sora.. u bugged a trap today by crouching over it Razz?
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