Fallout - The Future Is Here - Serie? A Movie? read this and find out!
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Fallout - The Future Is Here - Serie? A Movie? read this and find out!
“You know, if we f— this game up, nobody’s gonna want to touch us with a ten foot pole. [Our attitude is] we’re a game company, let’s make the best game we can make and all that other stuff can sort its self out once we’re doing our job. Our job is not to try and make a thing that would make a great movie, we have to make a great game. If somebody says ‘we wanna do this, this is the guy who’s gonna direct it,’ then yeah! [laughs] If Quentin Tarantino wants to do ‘Fallout 3,’ yes, we will hear that proposal! [laughs harder] If Ridley Scott wants to do ‘Fallout 3,’ we will have that lunch!”
– “Fallout 3″ product manager Pete Hines on whether Bethesda Softworks would be open to the idea of a movie based on their new game.
In my oppinion if this movie ever releases, that would mean my life would be complete (oh and Half-Life, but Valve has released that HL movie maybe never come because they believe the director or writer would ruin the movie whoever he would be.)
-----------------------------------------------------------------
Based on the post-apocalyptic RPG. Bethesda is making the next installment soon, so this fake movie trailer is also a tribute to that upcoming game.
-----------------------------------------------
All above are either art work of Bethesda, fan art work, rumours or fiction.
-------------------------------------------------
And those who do not know what Fallout is, a little info text.
The background story of Fallout (the first of the series) involves a United States alternate history scenario which diverges from reality following World War II. The transistor was invented just before the Great War (the nuclear war that creates the post-apocalyptic setting), while vacuum tubes and atomic physics became the cornerstones to scientific progress, eventually achieving the technological aspirations of the early Atomic Age and locking society into a 1950s cultural stasis. Thus, in this alternative "Golden Age", a bizarre socio-technological status quo emerges, in which advanced robots, nuclear-powered cars, directed-energy weapons and other futuristic technologies are seen alongside 1950s-era computers, telephones and typewriters, and the aesthetics and Cold War paranoia of the 1950s continue to dominate the American lifestyle well into the 21st century.
The federal government organizes the states into 13 commonwealths to promote economic stability, but this only divides the U.S. as they put their own ambitions before those of the nation. Tensions rise over the next century due to an increasing energy crisis caused by the depletion of petroleum reserves, leading to the "Resource Wars": a series of events over the next few decades which included a Europe-Middle East war, the disbanding of the United Nations, the U.S. annexation of Canada and a Chinese invasion and military occupation of Alaska. These eventually culminated in the 2077 Great War, a cataclysmic nuclear exchange that created the post-apocalyptic setting of Fallout.
Having foreseen this outcome decades earlier, the U.S. government had begun a nationwide project in 2054 to build fallout shelters known as "Vaults" which would officially house privileged segments of the population within. In reality and unknown to most of their inhabitants, a large number were actually built for human subject research - a concept created by the game developer Timothy Cain and the reasoning of which remains mostly unanswered in the games, though some design documents reference possible reasons for the experiments. Each was built to help test something in some way, ranging from overpopulation to deliberate radioactive contamination.
Vaults
The Vaults were ostensibly designed by the government contractor Vault-Tec as public shelters, financed by junk bonds and each able to support up to a thousand people. Each self-sufficient, they could in theory sustain their inhabitants indefinitely. However, they were never intended as a viable method of repopulating the United States and were a sinister social experiment. Each Vault was designed to determine the effects of certain conditions upon their inhabitants. These tests ranged from being plausibly practical (for example, one Vault had a defective outer door that offered no protection against the irradiated environment, while others were designed to keep the inhabitants totally isolated far longer than necessary) to being bizarrely esoteric (one Vault had psychoactive drugs released into the air ten days after being sealed, and yet another contained no-one older than 15 years of age). Vault 101 (from Fallout 3) is a defective vault as it was intended to stay shut forever, but with limited genetic material the vault would most likely resort to inbreeding. A few control Vaults were made to function as advertised (such as Vault to contrast with the data from the Vaults with intentional flaws.
Post-war conditions
In the years following the Great War, the United States, and presumably everywhere else in the world, has devolved into a post-apocalyptic wasteland commonly dubbed "Wasteland" (or "Capital Wasteland" in the case of Washington, D.C., and the surrounding area). The war and subsequent nuclear fallout have severely depopulated the country, leaving large expanses of abandoned property decaying from neglect. In addition, virtually all food and water is irradiated to some degree, and radiation exposure has caused mutation in all forms of life.
With a large portion of the country's infrastructure in ruins, basic necessities are scarce. Barter is the common method of exchange, with the dollar no longer recognized as worthwhile tender. Instead, Nuka-Cola bottlecaps or alternate forms of finite resources are accepted in trade. Most cities and towns are empty, having been looted and deserted in favor of smaller, makeshift communities scattered around the Wasteland.
Amidst the scattered remnants of humanity, several major factions have emerged. One is the Brotherhood of Steel, a group dedicated to the collection and preservation of pre-war knowledge and technology. However, despite their good intentions, the Brotherhood is reluctant to share what they know or have with others. The second is the Enclave, the remnants of the pre-war government. They have access to the best technology available before the war. They are a totalitarian regime that seeks to wipe out all mutation in the Wasteland (which, given the pervasive radiation, is every living thing on the surface). They are the main antagonists for the second and third games. The third is the Raiders, a loose coalition of thieves and murderers that pillage towns for supplies and mercilessly slaughter anyone that gets in their way. Finally, there's the Super Mutants, former humans that have been mutated by the Forced Evolutionary Virus, turning into giant, super-strong mutants with increased aggression and lowered intelligence. The individual games also have smaller factions, but these four are present in almost every game.
------------------------------------------------------------------
And now a fact!!!!
In April 2009, Bethesda Softworks trademarked the Fallout brand for both "entertainment services in the nature of an on-going television program" and also "motion picture films about a post-nuclear apocalyptic world". However, nothing yet has been confirmed of being in production.
HERE WE HAVE A LIFT OFF!!!!!! NOTHING IN PRODUCTION BUT THE SERIE/MOVIE WILL COME SOME DAY! (I hope they havent given Fox anything those fuckers just piss on it and ruin it at the maximum FORCE >:/ )
No spamming, strictly discuss only about the subject that are MOVIE and SERIE!
NO TROLLING
NO FLAMING
NO LAMING
– “Fallout 3″ product manager Pete Hines on whether Bethesda Softworks would be open to the idea of a movie based on their new game.
In my oppinion if this movie ever releases, that would mean my life would be complete (oh and Half-Life, but Valve has released that HL movie maybe never come because they believe the director or writer would ruin the movie whoever he would be.)
-----------------------------------------------------------------
Based on the post-apocalyptic RPG. Bethesda is making the next installment soon, so this fake movie trailer is also a tribute to that upcoming game.
-----------------------------------------------
All above are either art work of Bethesda, fan art work, rumours or fiction.
-------------------------------------------------
And those who do not know what Fallout is, a little info text.
The background story of Fallout (the first of the series) involves a United States alternate history scenario which diverges from reality following World War II. The transistor was invented just before the Great War (the nuclear war that creates the post-apocalyptic setting), while vacuum tubes and atomic physics became the cornerstones to scientific progress, eventually achieving the technological aspirations of the early Atomic Age and locking society into a 1950s cultural stasis. Thus, in this alternative "Golden Age", a bizarre socio-technological status quo emerges, in which advanced robots, nuclear-powered cars, directed-energy weapons and other futuristic technologies are seen alongside 1950s-era computers, telephones and typewriters, and the aesthetics and Cold War paranoia of the 1950s continue to dominate the American lifestyle well into the 21st century.
The federal government organizes the states into 13 commonwealths to promote economic stability, but this only divides the U.S. as they put their own ambitions before those of the nation. Tensions rise over the next century due to an increasing energy crisis caused by the depletion of petroleum reserves, leading to the "Resource Wars": a series of events over the next few decades which included a Europe-Middle East war, the disbanding of the United Nations, the U.S. annexation of Canada and a Chinese invasion and military occupation of Alaska. These eventually culminated in the 2077 Great War, a cataclysmic nuclear exchange that created the post-apocalyptic setting of Fallout.
Having foreseen this outcome decades earlier, the U.S. government had begun a nationwide project in 2054 to build fallout shelters known as "Vaults" which would officially house privileged segments of the population within. In reality and unknown to most of their inhabitants, a large number were actually built for human subject research - a concept created by the game developer Timothy Cain and the reasoning of which remains mostly unanswered in the games, though some design documents reference possible reasons for the experiments. Each was built to help test something in some way, ranging from overpopulation to deliberate radioactive contamination.
Vaults
The Vaults were ostensibly designed by the government contractor Vault-Tec as public shelters, financed by junk bonds and each able to support up to a thousand people. Each self-sufficient, they could in theory sustain their inhabitants indefinitely. However, they were never intended as a viable method of repopulating the United States and were a sinister social experiment. Each Vault was designed to determine the effects of certain conditions upon their inhabitants. These tests ranged from being plausibly practical (for example, one Vault had a defective outer door that offered no protection against the irradiated environment, while others were designed to keep the inhabitants totally isolated far longer than necessary) to being bizarrely esoteric (one Vault had psychoactive drugs released into the air ten days after being sealed, and yet another contained no-one older than 15 years of age). Vault 101 (from Fallout 3) is a defective vault as it was intended to stay shut forever, but with limited genetic material the vault would most likely resort to inbreeding. A few control Vaults were made to function as advertised (such as Vault to contrast with the data from the Vaults with intentional flaws.
Post-war conditions
In the years following the Great War, the United States, and presumably everywhere else in the world, has devolved into a post-apocalyptic wasteland commonly dubbed "Wasteland" (or "Capital Wasteland" in the case of Washington, D.C., and the surrounding area). The war and subsequent nuclear fallout have severely depopulated the country, leaving large expanses of abandoned property decaying from neglect. In addition, virtually all food and water is irradiated to some degree, and radiation exposure has caused mutation in all forms of life.
With a large portion of the country's infrastructure in ruins, basic necessities are scarce. Barter is the common method of exchange, with the dollar no longer recognized as worthwhile tender. Instead, Nuka-Cola bottlecaps or alternate forms of finite resources are accepted in trade. Most cities and towns are empty, having been looted and deserted in favor of smaller, makeshift communities scattered around the Wasteland.
Amidst the scattered remnants of humanity, several major factions have emerged. One is the Brotherhood of Steel, a group dedicated to the collection and preservation of pre-war knowledge and technology. However, despite their good intentions, the Brotherhood is reluctant to share what they know or have with others. The second is the Enclave, the remnants of the pre-war government. They have access to the best technology available before the war. They are a totalitarian regime that seeks to wipe out all mutation in the Wasteland (which, given the pervasive radiation, is every living thing on the surface). They are the main antagonists for the second and third games. The third is the Raiders, a loose coalition of thieves and murderers that pillage towns for supplies and mercilessly slaughter anyone that gets in their way. Finally, there's the Super Mutants, former humans that have been mutated by the Forced Evolutionary Virus, turning into giant, super-strong mutants with increased aggression and lowered intelligence. The individual games also have smaller factions, but these four are present in almost every game.
------------------------------------------------------------------
And now a fact!!!!
In April 2009, Bethesda Softworks trademarked the Fallout brand for both "entertainment services in the nature of an on-going television program" and also "motion picture films about a post-nuclear apocalyptic world". However, nothing yet has been confirmed of being in production.
HERE WE HAVE A LIFT OFF!!!!!! NOTHING IN PRODUCTION BUT THE SERIE/MOVIE WILL COME SOME DAY! (I hope they havent given Fox anything those fuckers just piss on it and ruin it at the maximum FORCE >:/ )
No spamming, strictly discuss only about the subject that are MOVIE and SERIE!
NO TROLLING
NO FLAMING
NO LAMING
SuomiKukka- Admin
- Number of posts : 1095
Age : 2023
Birthday : 2001-01-01
Registration date : 2009-06-15
Re: Fallout - The Future Is Here - Serie? A Movie? read this and find out!
Suvi can you send a link for this "Movie"
Spoki :D...- nD* Runner Member
- Number of posts : 280
Age : 30
Birthday : 1994-09-03
Location : The heart of Finnish roots Jyväskylä
Job/hobbies : pk
Registration date : 2009-03-15
Re: Fallout - The Future Is Here - Serie? A Movie? read this and find out!
Best game ever made! I finished it with trainers xDD
Arnold Schwarzenegger- Number of posts : 1340
Age : 34
Birthday : 1990-07-14
Location : The Hague, Netherlands
Job/hobbies : Building Computer Systems,Boxing,Fitness,Playing Videogames
Registration date : 2009-07-04
Re: Fallout - The Future Is Here - Serie? A Movie? read this and find out!
topic is not for tha game.. tha movieMr.Mackey wrote:Best game ever made! I finished it with trainers xDD
Spoki :D...- nD* Runner Member
- Number of posts : 280
Age : 30
Birthday : 1994-09-03
Location : The heart of Finnish roots Jyväskylä
Job/hobbies : pk
Registration date : 2009-03-15
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