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^skip^ his New jail game !!!

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Post by ^skip^ Mon Oct 19, 2009 8:26 pm

Hi guy,s

[w00t its my 1st post]
I think some of u may know me: love or hate me Razz

but i got a new game and i call it: reverse hide and seek

Since i like to do the game hide and seek alot but were only alowed to play it once every map
i tought why not do it reverse ? (so we can play it 2 times per map normal and reverse)

here are the rules !

- all the CT,s drop all the guns/pistols in gunroom
- go and search a hiding spot (pool and vents alowed)
- 1 CT waits near the cell button and open it on 3:30 <-
- then all the T,s are allowed to run straight towards the gun room and grab guns
- now the roles are turned all the T,s can kill all CT on sight Wink
- CT,s are not alowed to move from there hiding spots / only the opener

ps: to add some more danger to the game and make it more fun for that 1 CT that opens the cell doors.
ONLY he can be allowed to run to the T,s and knife as manny as he can before he gets
shot or knifed dead by the T,s. so when he opend the doors he is free to knife or run away for his life Wink


Last edited by ^skip^ on Tue Oct 20, 2009 4:47 am; edited 2 times in total
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Post by ^skip^ Mon Oct 19, 2009 8:27 pm

Please let me know ur oppinion
and what i might need to change on it Wink


greets ^skip^
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Post by Gast Mon Oct 19, 2009 10:19 pm

lol poor hns?

hns and the CTs cant use guns?
but all T can run to guns and take?

this no for me

o.o

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Post by QuickSilver Mon Oct 19, 2009 11:02 pm

Skip, great idea for when you have about 1 minute left (as the round will probably last that long Wink )
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Post by loki Mon Oct 19, 2009 11:38 pm

good
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Post by maGeNN Tue Oct 20, 2009 1:27 am

but that ct who opens the cells can he run toward the gun room!?.And kill of the T.I think the ct will have more chances to reach faster the gun room.
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Post by Mati Tue Oct 20, 2009 1:40 am

I rarely played this in the past, but only me was hiding and the first one who finds me wins. It's not a serious game, just from time to time for fun it's ok.
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Post by Spx. Tue Oct 20, 2009 2:12 am

This sounds nice, played it once but not every ct was hiding. Anyway, I would love to try this again!
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Post by Necro Tue Oct 20, 2009 2:15 am

There are 8 CT's, and if one dies just when the round started, he/she will get bored...
It's impossible knife against 867123617623716273612873 T's, you never will own a T.

If the CT team drops their guns before hide, the T's shouldn't have any gun, that would be fair 'cause the CT's aren't able to kill any T if he/she finds he/she. So the CT who open the cells must go to the gun room and don't let the T's get any weapon.
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Post by Spx. Tue Oct 20, 2009 2:22 am

Necro wrote:There are 8 CT's, and if one dies just when the round started, he/she will get bored...
It's impossible knife against 867123617623716273612873 T's, you never will own a T.

If the CT team drops their guns before hide, the T's shouldn't have any gun, that would be fair 'cause the CT's aren't able to kill any T if he/she finds he/she. So the CT who open the cells must go to the gun room and don't let the T's get any weapon.

Well, you're right, but then the Ct's have to protect the gunroom to... And guess what happends then? They will still just rush into the gunroom, and kill the ct's who are there. And then it's not reverse hns because only a few people can hide.
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Post by Necro Tue Oct 20, 2009 2:26 am

Only the CT who opens the cells' door has to protect the gun room. The other ones have to hide. When T team owns the gun room CT, they will be ables for get a gun Very Happy
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Post by Spx. Tue Oct 20, 2009 2:28 am

Necro wrote:Only the CT who opens the cells' door has to protect the gun room. The other ones have to hide. When T team owns the gun room CT, they will be ables for get a gun Very Happy
Well now I understand it Razz Yeah you could be right.
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Post by Marksel Tue Oct 20, 2009 3:49 am

My idea to fix this game:
-CT's all have weapons
-CT's can kill if T violates a rule, like having a weapon or attacking a CT
If you do this, T's get the choice to search with knife and not risk getting killed on sight by a hiding CT, or search with weapon and risk being killed as soon as the CT sees you from his hiding spot.

Extra rule: CT is not allowed to move through the map after cells open (apart from the guy opening)
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Post by hazik666 Tue Oct 20, 2009 4:06 am

Played it before it is really fun especially when you play 204 break
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Post by ^skip^ Tue Oct 20, 2009 4:45 am

thank you for all the positive responses Very Happy

well my idea is to quickly finish a round and still have fun playing it

and that 1 CT that does open he should just stand in front of the gunroom
with his knife <- its all about the fun and a quick round

and all other CT,s should indeed stay on there spots like Marksel said
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