[FOR AGITO] ALL MAPS OLD IN CS2 SINCE 2003
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[FOR AGITO] ALL MAPS OLD IN CS2 SINCE 2003
big_city2
blahhh
ka_roadwars_v2
ka_roadwars_v6
megacrazycar
panic_room
supercrazycar2
climb
helms_deep
nippers100
de_darkmines
de_tot
duhhh
endor
gahhhhh
jp_riverride
de_airninja
cs_elevatoraction
cs_aldi2k
cs_gokarts2
csde_bridge
clue_3
cs_mario_b2
cs_spooks
hallofdeath
ss_elitesse
cs_zeppelin
m00_big_biatch
m00_racer
cs_shogun_final
airduell
st_kaboum
st_Hide&Seek
st_bessjumpII
cs_De@thm@tch
xmas_nipperhouse
cs_matrix
dcs_fastfight_v2
fun_allinone
starwars2a
aim_crazyjump
de_ratsxl
cs_mice_final
cs_ratstvroom
csde_mlirats
de_rats_theatre
de_rats3_v2
de_rats4_final
de_rats_2001
fy_xtremes_maze
fy_smb_b4
busey_factory
fy_ca_va_chier
fy_reflet_2
fy_reflet2k3
he_tennis3k
race_killerscars
Bouche_de_lenfer
csde_aztec
ka_grand_8
aim_aka_rambo
fy_FightClub_Secret
csde_rambo_halloween-v2
ka_train
course_ctr
fy_glacial
fy_pf-petroliere
fy_tronbinoscope
as_roadkill
cs_ez
cs_island
cs_jailbreak
cs_skyjack
de_atlantis
de_deep6
de_mcdonalds
tantooine
cs_mansionsimpsons
aqua_skatepark
de_cchq
de_cliff
fy_sg_team
cs_olympe
ka_codecube
ka_rats-piano
ka_trainfight
ka_kart-race
cs_petroleum_v2
de_quakepalace
de_alcatraz
teleporter2006
es_push!
As_HSZombies
cs_747
phill_labyrinth
hide_n_seek2
fy_domplm
fy_skyworld3
aim_texture_maze
cs_abandoned_plant
cs_51school_winter
tv-tower
sa_treetops
de_colorful
fun_matrix
fun_matrix_reloaded
!!!cb_csde_entrepot_koyu
!city_street
bridge
cs_bikini
cs_mcdonalds
de_yourline
huhhh
koyumu_f1_legoland
de_bunker
fy_tunnel
b0red_funnel
b0red_waterwall
b0red_sumo_tk
b0red_impossible
glass_room2
nD_knifearena_koyu
nD_netcafe_koyu
nD_watercars_koyu
aim_jump_pool_t0ms
as_dolomiten
dm_fortress
fy_southpark
fy_water_t0ms
/////mapcycle2.txt backup
airduell
aquafun
aqua_skatepark
as_crazytank2
as_crazytank3
as_crazytank_elite
as_roadkill
b0red_waterwall
big_city2
blahhh
busey_factory
climb
clue_3
cl_alpin
course_ctr
csde_aztec
csde_tropic
cs_51school_winter
cs_aldi2k
cs_gokarts2
cs_elevatoraction
cs_ez
cs_1701ev2
cs_island
cs_jailbreak
cs_highspeed
cs_matrix
cs_mice_final
cs_shogun_final
cs_mansionsimpsons-v2
cs_bikini
cs_mario_b2
cs_mountainhamlet
cs_skyjack
cs_spooks
cs_zeppelin
de_airninja
de_alcatraz
de_bunker
de_crazytank
de_cliff
de_islandassault
de_mcdonalds
de_rats3_v2
de_rats4_final
de_tot
de_deep6
de_mon
de_cliffcabin
de_atlantis
de_holland2
de_tintin
de_quakepalace
dh_sewers
duhhh
endor
es_push!
fun_allinone
fun_matrix_reloaded
fun_4in1
fun_3in1_s
fun_matrix
fy_ca_va_chier
fy_pf-petroliere
fy_reflet2k3
fy_tunnel
fy_buzzkill2008_s
fy_color_s
fy_pool_day_tex
gahhhhh
helms_deep
he_tennis3k
jp_riverride
ka_acer_2
ka_grand_8
ka_rats-piano
ka_roadwars_v2
ka_trainfight
ka_train-v2
megacrazycar
nD_watercars_koyu
nw_hallofdeath
panic_room
ship_fight
ss_elitesse
st_bessjumpII
st_kaboum
starwars2a
starwars3
supercrazycar2
tantooine
teleporter2006
tv-tower
tour_dust
xmas_nipperhouse
zelda_castle
fy_fly2kill
battlescanyon
cs_ratstvroom
cs_cartel
de_747
de_westwood
undertow
crossfire
subtransit
stalkyard
bounce
cc_training
cs_rio
NBnoobgame1
NBnoobmario_final
NBwintergames1
cs_assault23
cs_assault
cs_assault_ahoy
cs_assault_ec
cs_assault_bym
cs_assault_b20
cs_assault_4
cs_assault2k3
cs_assault_noc
cs_assault_nod
cs_assault_shadow
cs_assault_shaker
cs_assault_sk
de_dust_occo
de_italypocket
de_amitys_room
;;;;;Old map whe are bored now
;map_entrainement
cs_mcdonalds
;fun_jump_and_kill
;tropical3
;he_dodgeball2
;phill_labyrinth
;predator_mod
;fy_water_t0ms
;de_rats6_v1
;de_ratsxl
;de_simpsons
;csde_bridge
;csde_rambo_halloween-v2
;aim_crazyjump
;alleyrush
;the_stairs2
;lambda_bunker
;snark_pit
;datacore
;woohoo_cars
;BOOM
;nippers100
;fy_smb_b4
;hide_n_seek2
;fy_xtremes_maze
;fl_default
;fy_domplm
;dm_fortress
;de_climber
;de_darkmines
;de_air
;dcs_fastfight_v2
;cs_office2_v2
;cs_fighterfun
;cs_De@thm@tch
;cs_antonov
;b0red_sumo_tk
;aim_ak_colt_amp8
;aim_subway-ak-m4
;gasworks
;ka_roadwars_v6
;nD_knifearena_koyu
;kill_zone2
;m00_big_biatch
;river_jungle
;st_Hide&Seek
;air_fight2
;NBnoobgame3
;NBnoobgame4v2
;nbnoobgame5
;nbnoobmario2
;de_icecore
;nw_chickenjump
;aim_aka_rambo
;;;;;;All map here are fun but have problem (no crash but map problem ...)
;map_entrainement2
;map_entrainement3
;occp2
;cargotransit
;rapidcore
;boot_camp
;frenzy
;cs_abandoned_plant
;aim_texture_maze
;tour_assault
;static_cannon_battle2
;nD_ratslife_koyu
;pb_castle
;beach_attack
;cablecars3
;mid_air
;cs_downed
;de_predator
;temple_of_doom
;laser_tron
;tr_crazygrenades
;csde_mlirats
;de_rats_2001
;de_rats_theatre
;awp_cachette
;de_killers_v2
;fy_FightClub_Secret
;race_killerscars
;fy_reflet_2
;armes_a_gogo
;Bouche_de_lenfer
;fy_glacial
;fy_tube
;fy_rambo_snow
;fy_tronbinoscope
;q3dm17
;de_cchq
;fy_sg_team
;cs_olympe
;ka_codecube
;ka_kart-race
;cs_petroleum_v2
;As_HSZombies
;cs_747
;fy_skyworld3
;sa_treetops
;de_colorful
;fy_dangercity
;!!!cb_csde_entrepot_koyu
;!city_street
;bridge
;de_yourline
;huhhh
;koyumu_f1_legoland
;b0red_funnel
;b0red_impossible
;glass_room2
;nD_netcafe_koyu
;aim_jump_pool_t0ms
;as_dolomiten
;fy_southpark
;ka_jump
;derby_arena
;freeman_mod
;w00teh
;cs_aaa
;cs_zoption
;csde_skybridge
;tahhhh
;ka_cove
;de_school_atack
;2rox_de
;2_clubnix
;1scr_crateyard
;1hp_final
;100hp
;1hp_2
;aaa_famas
;airduel_2003_final
;as_climb
;as_iceworld_rescue
;as_moria
;awp_ours
;b0red_fly_test2
;beo_machine
;big_city
;blockburst
;breakfloor2
;cafeteria
;cc_club_breakin
;cc_mission1
;cc_mission2
;cars_n_robots
;cart_attack
;chicken_run
;city_of_roadrage
;cl_elevated
;cs_airport
;cs_bunker
;cs_bunker64
;cs_estate2
;cs_jackpot_v2
;cs_knifewar_bridge
;cs_cells
;cs_jurassic_park
;cs_mariokart
;cs_mopo3
;cs_motionsickness
;cs_nmgas
;cs_olympe
;cs_petroleum_v2
;cs_psychobilly
;cs_snowrace2
;dcs_dave_v12
;dcs_dave_v15
;de_bigmac
;de_boatseason
;de_colors
;de_cscrew
;de_damaged
;de_dblue2
;de_fallingwater
;de_gijoe
;de_gijoe2
;de_gower
;de_jeepathon3kv2
;de_jeepathon10k
;de_jeepathon6k
;de_jeeptownb1
;de_matrix_elev
;de_mice2
;de_minos
;de_nbnorthpole
;de_ours_asterix_v2
;de_slap
;de_surcouf_beta
;de_tgl_embrace
;de_volare
;de_verdun
;de_yo_minilab_finalev2
;de_yourline
;deagle_fastkill
;derby_arena
;demo_derby_ka
;dive_in
;doors_of_death
;falling
;flooded_de
;fm_eliminator
;fm_playzone
;fmx_carjousting
;fmx_containers
;freeman_mod
;fun_allinone_v2
;fun_ambushed
;fun_box
;fun_hkkcr
;fun_rollercoaster
;fun_smashed
;fun_tour_infernale
;fun_zone
;funcube
;fy_air
;fy_ancientbattlearena
;fy_anitplex
;fy_attic
;fy_anywhere
;fy_battlescanyon
;fy_cube2
;fy_jeepbattle
;fy_party
;fy_pool_day
;fy_snow
;fy_spongebob
;glassfloor
;glassfun
;he_avjeux
;isengard_battle
;jackass
;jail_mod
;ka_100hp_simpsons
;ka_centurion
;ka_cove
;ka_cut_xd
;ka_dustbox2
;ka_jump
;ka_monkeybars
;ka_ricochet
;ka_roadwars_v100
;ka_roadwars_v3
;ka_roadwars_v5
;ka_xtreme-jumping2
;kill_zone
;koyumu_f1_legoland
;m00_racer
;map_usp_tex
;mw_madmax
;NBaquatemple
;NBshadowtemple
;NBskymaze10
;ow_cc
;ow_cc_crazytank
;ow_cc_even_owyer
;ow_cc_super_owy
;rr_9rooms
;rubber_sled
;run_jumping
;scoutzknivez_ski
;snow_fun
;snowmobile_game
:st_suffering
;st_transparent
;starwars
;supercrazytank
;tankfight2
;the_ambush
;the_get_away2
;the_stairs
;the_stairs2
;tour_map1
;tour_dust2
;tr_grande_allee_d2
;ut_rambo_arena
;ut_rambo_elevator
;whaaa
;x-mas_tree
;bj_redfaction
blahhh
ka_roadwars_v2
ka_roadwars_v6
megacrazycar
panic_room
supercrazycar2
climb
helms_deep
nippers100
de_darkmines
de_tot
duhhh
endor
gahhhhh
jp_riverride
de_airninja
cs_elevatoraction
cs_aldi2k
cs_gokarts2
csde_bridge
clue_3
cs_mario_b2
cs_spooks
hallofdeath
ss_elitesse
cs_zeppelin
m00_big_biatch
m00_racer
cs_shogun_final
airduell
st_kaboum
st_Hide&Seek
st_bessjumpII
cs_De@thm@tch
xmas_nipperhouse
cs_matrix
dcs_fastfight_v2
fun_allinone
starwars2a
aim_crazyjump
de_ratsxl
cs_mice_final
cs_ratstvroom
csde_mlirats
de_rats_theatre
de_rats3_v2
de_rats4_final
de_rats_2001
fy_xtremes_maze
fy_smb_b4
busey_factory
fy_ca_va_chier
fy_reflet_2
fy_reflet2k3
he_tennis3k
race_killerscars
Bouche_de_lenfer
csde_aztec
ka_grand_8
aim_aka_rambo
fy_FightClub_Secret
csde_rambo_halloween-v2
ka_train
course_ctr
fy_glacial
fy_pf-petroliere
fy_tronbinoscope
as_roadkill
cs_ez
cs_island
cs_jailbreak
cs_skyjack
de_atlantis
de_deep6
de_mcdonalds
tantooine
cs_mansionsimpsons
aqua_skatepark
de_cchq
de_cliff
fy_sg_team
cs_olympe
ka_codecube
ka_rats-piano
ka_trainfight
ka_kart-race
cs_petroleum_v2
de_quakepalace
de_alcatraz
teleporter2006
es_push!
As_HSZombies
cs_747
phill_labyrinth
hide_n_seek2
fy_domplm
fy_skyworld3
aim_texture_maze
cs_abandoned_plant
cs_51school_winter
tv-tower
sa_treetops
de_colorful
fun_matrix
fun_matrix_reloaded
!!!cb_csde_entrepot_koyu
!city_street
bridge
cs_bikini
cs_mcdonalds
de_yourline
huhhh
koyumu_f1_legoland
de_bunker
fy_tunnel
b0red_funnel
b0red_waterwall
b0red_sumo_tk
b0red_impossible
glass_room2
nD_knifearena_koyu
nD_netcafe_koyu
nD_watercars_koyu
aim_jump_pool_t0ms
as_dolomiten
dm_fortress
fy_southpark
fy_water_t0ms
/////mapcycle2.txt backup
airduell
aquafun
aqua_skatepark
as_crazytank2
as_crazytank3
as_crazytank_elite
as_roadkill
b0red_waterwall
big_city2
blahhh
busey_factory
climb
clue_3
cl_alpin
course_ctr
csde_aztec
csde_tropic
cs_51school_winter
cs_aldi2k
cs_gokarts2
cs_elevatoraction
cs_ez
cs_1701ev2
cs_island
cs_jailbreak
cs_highspeed
cs_matrix
cs_mice_final
cs_shogun_final
cs_mansionsimpsons-v2
cs_bikini
cs_mario_b2
cs_mountainhamlet
cs_skyjack
cs_spooks
cs_zeppelin
de_airninja
de_alcatraz
de_bunker
de_crazytank
de_cliff
de_islandassault
de_mcdonalds
de_rats3_v2
de_rats4_final
de_tot
de_deep6
de_mon
de_cliffcabin
de_atlantis
de_holland2
de_tintin
de_quakepalace
dh_sewers
duhhh
endor
es_push!
fun_allinone
fun_matrix_reloaded
fun_4in1
fun_3in1_s
fun_matrix
fy_ca_va_chier
fy_pf-petroliere
fy_reflet2k3
fy_tunnel
fy_buzzkill2008_s
fy_color_s
fy_pool_day_tex
gahhhhh
helms_deep
he_tennis3k
jp_riverride
ka_acer_2
ka_grand_8
ka_rats-piano
ka_roadwars_v2
ka_trainfight
ka_train-v2
megacrazycar
nD_watercars_koyu
nw_hallofdeath
panic_room
ship_fight
ss_elitesse
st_bessjumpII
st_kaboum
starwars2a
starwars3
supercrazycar2
tantooine
teleporter2006
tv-tower
tour_dust
xmas_nipperhouse
zelda_castle
fy_fly2kill
battlescanyon
cs_ratstvroom
cs_cartel
de_747
de_westwood
undertow
crossfire
subtransit
stalkyard
bounce
cc_training
cs_rio
NBnoobgame1
NBnoobmario_final
NBwintergames1
cs_assault23
cs_assault
cs_assault_ahoy
cs_assault_ec
cs_assault_bym
cs_assault_b20
cs_assault_4
cs_assault2k3
cs_assault_noc
cs_assault_nod
cs_assault_shadow
cs_assault_shaker
cs_assault_sk
de_dust_occo
de_italypocket
de_amitys_room
;;;;;Old map whe are bored now
;map_entrainement
cs_mcdonalds
;fun_jump_and_kill
;tropical3
;he_dodgeball2
;phill_labyrinth
;predator_mod
;fy_water_t0ms
;de_rats6_v1
;de_ratsxl
;de_simpsons
;csde_bridge
;csde_rambo_halloween-v2
;aim_crazyjump
;alleyrush
;the_stairs2
;lambda_bunker
;snark_pit
;datacore
;woohoo_cars
;BOOM
;nippers100
;fy_smb_b4
;hide_n_seek2
;fy_xtremes_maze
;fl_default
;fy_domplm
;dm_fortress
;de_climber
;de_darkmines
;de_air
;dcs_fastfight_v2
;cs_office2_v2
;cs_fighterfun
;cs_De@thm@tch
;cs_antonov
;b0red_sumo_tk
;aim_ak_colt_amp8
;aim_subway-ak-m4
;gasworks
;ka_roadwars_v6
;nD_knifearena_koyu
;kill_zone2
;m00_big_biatch
;river_jungle
;st_Hide&Seek
;air_fight2
;NBnoobgame3
;NBnoobgame4v2
;nbnoobgame5
;nbnoobmario2
;de_icecore
;nw_chickenjump
;aim_aka_rambo
;;;;;;All map here are fun but have problem (no crash but map problem ...)
;map_entrainement2
;map_entrainement3
;occp2
;cargotransit
;rapidcore
;boot_camp
;frenzy
;cs_abandoned_plant
;aim_texture_maze
;tour_assault
;static_cannon_battle2
;nD_ratslife_koyu
;pb_castle
;beach_attack
;cablecars3
;mid_air
;cs_downed
;de_predator
;temple_of_doom
;laser_tron
;tr_crazygrenades
;csde_mlirats
;de_rats_2001
;de_rats_theatre
;awp_cachette
;de_killers_v2
;fy_FightClub_Secret
;race_killerscars
;fy_reflet_2
;armes_a_gogo
;Bouche_de_lenfer
;fy_glacial
;fy_tube
;fy_rambo_snow
;fy_tronbinoscope
;q3dm17
;de_cchq
;fy_sg_team
;cs_olympe
;ka_codecube
;ka_kart-race
;cs_petroleum_v2
;As_HSZombies
;cs_747
;fy_skyworld3
;sa_treetops
;de_colorful
;fy_dangercity
;!!!cb_csde_entrepot_koyu
;!city_street
;bridge
;de_yourline
;huhhh
;koyumu_f1_legoland
;b0red_funnel
;b0red_impossible
;glass_room2
;nD_netcafe_koyu
;aim_jump_pool_t0ms
;as_dolomiten
;fy_southpark
;ka_jump
;derby_arena
;freeman_mod
;w00teh
;cs_aaa
;cs_zoption
;csde_skybridge
;tahhhh
;ka_cove
;de_school_atack
;2rox_de
;2_clubnix
;1scr_crateyard
;1hp_final
;100hp
;1hp_2
;aaa_famas
;airduel_2003_final
;as_climb
;as_iceworld_rescue
;as_moria
;awp_ours
;b0red_fly_test2
;beo_machine
;big_city
;blockburst
;breakfloor2
;cafeteria
;cc_club_breakin
;cc_mission1
;cc_mission2
;cars_n_robots
;cart_attack
;chicken_run
;city_of_roadrage
;cl_elevated
;cs_airport
;cs_bunker
;cs_bunker64
;cs_estate2
;cs_jackpot_v2
;cs_knifewar_bridge
;cs_cells
;cs_jurassic_park
;cs_mariokart
;cs_mopo3
;cs_motionsickness
;cs_nmgas
;cs_olympe
;cs_petroleum_v2
;cs_psychobilly
;cs_snowrace2
;dcs_dave_v12
;dcs_dave_v15
;de_bigmac
;de_boatseason
;de_colors
;de_cscrew
;de_damaged
;de_dblue2
;de_fallingwater
;de_gijoe
;de_gijoe2
;de_gower
;de_jeepathon3kv2
;de_jeepathon10k
;de_jeepathon6k
;de_jeeptownb1
;de_matrix_elev
;de_mice2
;de_minos
;de_nbnorthpole
;de_ours_asterix_v2
;de_slap
;de_surcouf_beta
;de_tgl_embrace
;de_volare
;de_verdun
;de_yo_minilab_finalev2
;de_yourline
;deagle_fastkill
;derby_arena
;demo_derby_ka
;dive_in
;doors_of_death
;falling
;flooded_de
;fm_eliminator
;fm_playzone
;fmx_carjousting
;fmx_containers
;freeman_mod
;fun_allinone_v2
;fun_ambushed
;fun_box
;fun_hkkcr
;fun_rollercoaster
;fun_smashed
;fun_tour_infernale
;fun_zone
;funcube
;fy_air
;fy_ancientbattlearena
;fy_anitplex
;fy_attic
;fy_anywhere
;fy_battlescanyon
;fy_cube2
;fy_jeepbattle
;fy_party
;fy_pool_day
;fy_snow
;fy_spongebob
;glassfloor
;glassfun
;he_avjeux
;isengard_battle
;jackass
;jail_mod
;ka_100hp_simpsons
;ka_centurion
;ka_cove
;ka_cut_xd
;ka_dustbox2
;ka_jump
;ka_monkeybars
;ka_ricochet
;ka_roadwars_v100
;ka_roadwars_v3
;ka_roadwars_v5
;ka_xtreme-jumping2
;kill_zone
;koyumu_f1_legoland
;m00_racer
;map_usp_tex
;mw_madmax
;NBaquatemple
;NBshadowtemple
;NBskymaze10
;ow_cc
;ow_cc_crazytank
;ow_cc_even_owyer
;ow_cc_super_owy
;rr_9rooms
;rubber_sled
;run_jumping
;scoutzknivez_ski
;snow_fun
;snowmobile_game
:st_suffering
;st_transparent
;starwars
;supercrazytank
;tankfight2
;the_ambush
;the_get_away2
;the_stairs
;the_stairs2
;tour_map1
;tour_dust2
;tr_grande_allee_d2
;ut_rambo_arena
;ut_rambo_elevator
;whaaa
;x-mas_tree
;bj_redfaction
Re: [FOR AGITO] ALL MAPS OLD IN CS2 SINCE 2003
well thats as far as i could get for now.
i guess i will need 2-4 days for the rest T_T...
would be nice if someone else could try the ones where only "0" is written. that means that i didnt find it.
!!!cb_csde_entrepot_koyu 0
!city_street 0
:st_suffering 7,8 nice ambience. remembers a bit on games like unreal or daikatana.
;100hp 4,6 normal knifemap without anything spezial
;1hp_2 3 such maps are sort of fun for round based games but usually suck for dm. gameplay: keep the attack button pressed and walk forward. thats what you need to do.
;1hp_final 2 such maps are sort of fun for round based games but usually suck for dm. gameplay: keep the attack button pressed and walk forward. thats what you need to do.
;1scr_crateyard 7,6 map with many crates to hide and a mix of close and middle range combat
;2_clubnix 6,3 looks nice but only a very few ways to go which will result in blocking
;2rox_de (de_2rox) 8 quiet big and good looking map
;aaa_famas 0 ---tested the cs: source version instead and wasnt really good...
;aim_ak_colt_amp8 4,7 boring map. just another aim ak colt version.
;aim_aka_rambo 0
;aim_crazyjump 4 is nice for round based games but is just a spawnkilling mess on dm.
;aim_jump_pool_t0ms 0
;aim_subway-ak-m4 0
;aim_texture_maze 6,3 ahm... well... it can be played but looks a bit boring... all the walls are yellow <.<
;air_fight2 3,8 fun for the first few minutes but when the helicopters are used up it suck. al least a live limit is necessary. around 30 -40 lives should do.
;airduel_2003_final 0 cant find it. but the cs_airduel is awful so i guess it will be similar
;alleyrush 0
;armes_a_gogo 0
;as_climb 9,5 beautiful map. but laggs xD
;as_dolomiten 8 large map. with a bit of teamplay this map might be quiet fun.
;As_HSZombies 9 looks really good and seems to be funny
;as_iceworld_rescue 7,7 this map seems quiet fun. dunno how it ends up on 32 players
;as_moria 7,4 quiet not bad. also fun when its not played too often.
;awp_cachette 0
;awp_ours 0
;b0red_fly_test2 0
;b0red_fly_test4 6,1 didnt find version 2 and tested this instead. fun at start to jump around but i guess it would start to annoy as hell with dm.
;b0red_impossible 3,5 this map is just bad. its a total dark map without anything at all. almost impossible to play without nightvision.
;b0red_sumo_tk 4 knifemap without much space to move around
;beach_attack 8 this map is quiet good. remembers a bit on d-day
;beo_machine 0
;big_city (cs_big_city) 5,8 not really big and doesnt look good.
;bj_redfaction 5,6 too simple. will get boring after 3-5 minutes
;blockburst 2,3 idiotic map that is fun for the first 2-3 rounds. starts to get boring after
;BOOM 6,9 average map. a battle field like in those old wars.
;boot_camp 7,6 average combat map.
;Bouche_de_lenfer 0
;breakfloor2 0 havent got the map and cant find it under this name. should be fun but at least a lives limit is necessary. e.g. 30-40 lives per team
;bridge 0 just bridge or is there more? cs_brigde? de_bridge? there are a lot of "bridge" maps.
;cablecars3 7,8 quiet fun though it looks simple.
;cafeteria 7,5 average map. nice for fighting
;cargotransit 7 nice map idea and remembers the beginning of halflife... but 1 problem: the transit things can stuck ...
;cars_n_robots 6,1 i personally dont like it but at least a lives limit for the teams would be necessary.
;cart_attack 6,3 awful long and empty ways. at least a lives limit is neccesary. (30 lives or something like that)
;cc_club_breakin 0
;cc_mission1 7 average map. a 40 player lives limit might be good
;cc_mission2 8 this version is a lot better than cc_mission1. lives limit should be around 50-80 to give a "battlefield" feeling
;chicken_run 7,3 average map.
;city_of_roadrage 4,9 not good. at least a lives limit is necessary.
;cl_elevated 0 dl link was dead. the map seems to be anyway not that good. (screenshots)
;cs_aaa 7,7 looks good. overall a little bit above average
;cs_abandoned_plant 7,8 remembers on "unreal".
;cs_airport 7,1 a little bit empty but quiet not bad. overall average. dunno how it is on dm thought.
;cs_antonov 0
;cs_bunker 6,2 not really spectatular.... quiet linear paths...
;cs_bunker64 7,4 average map. a lot better than the normal cs_bunker.
;cs_cells 6,1 nice map idea but starts to get boring quickly and annoys when 16 ppl per side keep firing on the wall. lives limitation of 40 makes sense.
;cs_downed 8,7 this on is good. really big and looks nice. balancing is also ok.
;cs_estate2 0
;cs_fighterfun 0
;cs_jackpot_v2 8,3 this one looks interesting
;cs_jurassic_park 5,9 not really great. getting tired while walking around cos many of the ways are pitchdark tunnels.
;cs_knifewar_bridge 0
;cs_mariokart 6 funny mapidea but there are only cars for 16 players. also a lives limit is necessary. + knife mode. otherwise they would just kill each other at the start
;cs_mopo3 7,1 a average winter combat map.
;cs_motionsickness 2,1 stupid spawnkilling map. starts to annoy after 30 seconds....
;cs_nmgas 5,5 reason: basicly like moorhuhn... gameplay 4,2 . visual 7,6 . map idea 6,7. balancing 3,5
;cs_office2_v2 7,9 overall good balanced.
;cs_olympe 0
;cs_petroleum_v2 0
;cs_psychobilly 8,2 seems to be a good map. looks overall good.
;cs_snowrace2 0
;cs_zoption 7,8 is quiet good. at least above average. lets see how the gameplay is ingame.
;csde_mlirats 0
;csde_rambo_halloween-v2 0
;csde_skybridge 2,8 this map is just crap...
;datacore 0
;dcs_dave_v12 0
;dcs_dave_v15 0
;dcs_fastfight_v2 0 only found version1. this map is almost the same as aim_texture_maze
;de_air 5,2 a bit funny at the beginning but starts to annoy after 5 minutes. the gameplay is like this: jump down and bounce up and down all the time while shoting around or camping at the ground and shoting at anything that falls down.
;de_bigmac 6,1 middle size map without anything spezial
;de_boatseason 4,4 basicly just camping at the spawn point and sniping with a scout to the other spawn. since there are just 2 boats per side. at least a lives limitation is necessary. 30 lives?
;de_cchq 7,2 average map but need a team limitation.
;de_climber 7,9 quiet good but starts to get boring when played for a long time.
;de_colorful 6,3 not really good. most of the time ppl camp in front of doors and keep shoting through it
;de_colors 0
;de_cscrew 3,6 small map where u cant fight propably.... and there is one glitch....
;de_damaged 8,1 big and good map
;de_dblue2 0
;de_fallingwater 0 didnt find it so i tested the cs: source version of this map. it was quiet nice in source.
;de_gijoe 0
;de_gijoe2 0
;de_gower 9,2 awesome map. its big and has nice landscapes.
;de_icecore 0
;de_jeepathon10k 1 not enaugh ppl can join into the teams. please delete this one
;de_jeepathon3kv2 1 not enaugh ppl can join into the teams. please delete this one
;de_jeepathon6k 1 not enaugh ppl can join into the teams. please delete this one
;de_jeeptownb1 4,9 just another roadrace map...
;de_killers_v2 8 quiet good map (actually i tested version 1 xD)
;de_matrix_elev 3,5 small map.... nothing more to say....
;de_mice2 7,7 average map thought a few more ladder outside would be nice -.-...
;de_minos 0
;de_nbnorthpole
;de_ours_asterix_v2
;de_predator
;de_rats_2001
;de_rats_theatre
;de_rats6_v1
;de_ratsxl
;de_school_atack
;de_simpsons
;de_slap
;de_surcouf_beta
;de_tgl_embrace
;de_verdun
;de_volare
;de_yo_minilab_finalev2
;de_yourline
;deagle_fastkill
;demo_derby_ka
;derby_arena
;dive_in
;dm_fortress
;doors_of_death
;falling
;fl_default
;flooded_de
;fm_eliminator
;fm_playzone
;fmx_carjousting
;fmx_containers
;freeman_mod
;frenzy
;fun_allinone_v2
;fun_ambushed
;fun_box
;fun_hkkcr
;fun_jump_and_kill
;fun_rollercoaster
;fun_smashed
;fun_tour_infernale
;fun_zone
;funcube
;fy_air
;fy_ancientbattlearena
;fy_anitplex
;fy_anywhere
;fy_attic
;fy_battlescanyon
;fy_cube2
;fy_dangercity
;fy_domplm
;fy_FightClub_Secret
;fy_glacial
;fy_jeepbattle
;fy_party
;fy_pool_day
;fy_rambo_snow
;fy_reflet_2
;fy_sg_team
;fy_skyworld3
;fy_smb_b4
;fy_snow
;fy_southpark
;fy_spongebob
;fy_tronbinoscope
;fy_tube
;fy_water_t0ms
;fy_xtremes_maze
;gasworks
;glass_room2
;glassfloor
;glassfun
;he_avjeux
;he_dodgeball2
;hide_n_seek2
;huhhh
;isengard_battle
;jackass
;jail_mod
;ka_100hp_simpsons
;ka_centurion
;ka_codecube
;ka_cove
;ka_cut_xd
;ka_dustbox2
;ka_jump
;ka_kart-race
;ka_monkeybars
;ka_ricochet
;ka_roadwars_v100
;ka_roadwars_v3
;ka_roadwars_v5
;ka_roadwars_v6
;ka_xtreme-jumping2
;kill_zone
;kill_zone2
;koyumu_f1_legoland
;lambda_bunker
;laser_tron
;m00_big_biatch
;m00_racer
;map_entrainement
;map_entrainement2
;map_entrainement3
;map_usp_tex
;mid_air
;mw_madmax
;NBaquatemple
;NBnoobgame3
;NBnoobgame4v2
;nbnoobgame5
;nbnoobmario2
;NBshadowtemple
;NBskymaze10
;nD_knifearena_koyu
;nD_netcafe_koyu
;nD_ratslife_koyu
;nippers100
;nw_chickenjump
;occp2
;ow_cc
;ow_cc_crazytank
;ow_cc_even_owyer
;ow_cc_super_owy
;pb_castle
;phill_labyrinth
;predator_mod
;q3dm17
;race_killerscars
;rapidcore
;river_jungle
;rr_9rooms
;rubber_sled
;run_jumping
;sa_treetops
;scoutzknivez_ski
;snark_pit
;snow_fun
;snowmobile_game
;st_Hide&Seek
;st_transparent
;starwars
;static_cannon_battle2
;supercrazytank
;tahhhh
;tankfight2
;temple_of_doom
;the_ambush
;the_get_away2
;the_stairs
;the_stairs2
;the_stairs2
;tour_assault
;tour_dust2
;tour_map1
;tr_crazygrenades
;tr_grande_allee_d2
;tropical3
;ut_rambo_arena
;ut_rambo_elevator
;w00teh
;whaaa
;woohoo_cars
;x-mas_tree
aim_aka_rambo
aim_crazyjump
aim_jump_pool_t0ms
aquafun
as_crazytank_elite
As_HSZombies
as_roadkill
b0red_funnel
b0red_waterwall
battlescanyon
Bouche_de_lenfer
bounce
bridge
cc_training
clue_3
course_ctr
cs_1701ev2
cs_747
cs_abandoned_plant
cs_aldi2k
cs_assault
cs_assault_4
cs_assault_ahoy
cs_assault_bym
cs_assault_ec
cs_assault_sk
cs_assault23
cs_assault2k3
cs_De@thm@tch
cs_ez
cs_highspeed
cs_mansionsimpsons
cs_mice_final
cs_mountainhamlet
cs_olympe
cs_petroleum_v2
cs_ratstvroom
cs_rio
cs_shogun_final
csde_mlirats
csde_rambo_halloween-v2
csde_tropic
dcs_fastfight_v2
de_amitys_room
de_atlantis
de_cchq
de_colorful
de_mon
de_quakepalace
de_rats_2001
de_rats_theatre
de_ratsxl
de_yourline
dh_sewers
dm_fortress
endor
fy_buzzkill2008_s
fy_color_s
fy_domplm
fy_FightClub_Secret
fy_fly2kill
fy_glacial
fy_pool_day_tex
fy_reflet_2
fy_reflet2k3
fy_sg_team
fy_skyworld3
fy_smb_b4
fy_southpark
fy_tronbinoscope
fy_water_t0ms
fy_xtremes_maze
gahhhhh
gahhhhh
glass_room2
hallofdeath
hide_n_seek2
ka_acer_2
ka_codecube
ka_grand_8
ka_kart-race
ka_rats-piano
ka_roadwars_v6
ka_train
ka_train-v2
koyumu_f1_legoland
m00_big_biatch
m00_racer
NBnoobgame1
NBnoobmario_final
NBwintergames1
nD_knifearena_koyu
nD_netcafe_koyu
nD_watercars_koyu
phill_labyrinth
race_killerscars
sa_treetops
st_Hide&Seek
tour_dust
undertow
zelda_castle
i guess i will need 2-4 days for the rest T_T...
would be nice if someone else could try the ones where only "0" is written. that means that i didnt find it.
!!!cb_csde_entrepot_koyu 0
!city_street 0
:st_suffering 7,8 nice ambience. remembers a bit on games like unreal or daikatana.
;100hp 4,6 normal knifemap without anything spezial
;1hp_2 3 such maps are sort of fun for round based games but usually suck for dm. gameplay: keep the attack button pressed and walk forward. thats what you need to do.
;1hp_final 2 such maps are sort of fun for round based games but usually suck for dm. gameplay: keep the attack button pressed and walk forward. thats what you need to do.
;1scr_crateyard 7,6 map with many crates to hide and a mix of close and middle range combat
;2_clubnix 6,3 looks nice but only a very few ways to go which will result in blocking
;2rox_de (de_2rox) 8 quiet big and good looking map
;aaa_famas 0 ---tested the cs: source version instead and wasnt really good...
;aim_ak_colt_amp8 4,7 boring map. just another aim ak colt version.
;aim_aka_rambo 0
;aim_crazyjump 4 is nice for round based games but is just a spawnkilling mess on dm.
;aim_jump_pool_t0ms 0
;aim_subway-ak-m4 0
;aim_texture_maze 6,3 ahm... well... it can be played but looks a bit boring... all the walls are yellow <.<
;air_fight2 3,8 fun for the first few minutes but when the helicopters are used up it suck. al least a live limit is necessary. around 30 -40 lives should do.
;airduel_2003_final 0 cant find it. but the cs_airduel is awful so i guess it will be similar
;alleyrush 0
;armes_a_gogo 0
;as_climb 9,5 beautiful map. but laggs xD
;as_dolomiten 8 large map. with a bit of teamplay this map might be quiet fun.
;As_HSZombies 9 looks really good and seems to be funny
;as_iceworld_rescue 7,7 this map seems quiet fun. dunno how it ends up on 32 players
;as_moria 7,4 quiet not bad. also fun when its not played too often.
;awp_cachette 0
;awp_ours 0
;b0red_fly_test2 0
;b0red_fly_test4 6,1 didnt find version 2 and tested this instead. fun at start to jump around but i guess it would start to annoy as hell with dm.
;b0red_impossible 3,5 this map is just bad. its a total dark map without anything at all. almost impossible to play without nightvision.
;b0red_sumo_tk 4 knifemap without much space to move around
;beach_attack 8 this map is quiet good. remembers a bit on d-day
;beo_machine 0
;big_city (cs_big_city) 5,8 not really big and doesnt look good.
;bj_redfaction 5,6 too simple. will get boring after 3-5 minutes
;blockburst 2,3 idiotic map that is fun for the first 2-3 rounds. starts to get boring after
;BOOM 6,9 average map. a battle field like in those old wars.
;boot_camp 7,6 average combat map.
;Bouche_de_lenfer 0
;breakfloor2 0 havent got the map and cant find it under this name. should be fun but at least a lives limit is necessary. e.g. 30-40 lives per team
;bridge 0 just bridge or is there more? cs_brigde? de_bridge? there are a lot of "bridge" maps.
;cablecars3 7,8 quiet fun though it looks simple.
;cafeteria 7,5 average map. nice for fighting
;cargotransit 7 nice map idea and remembers the beginning of halflife... but 1 problem: the transit things can stuck ...
;cars_n_robots 6,1 i personally dont like it but at least a lives limit for the teams would be necessary.
;cart_attack 6,3 awful long and empty ways. at least a lives limit is neccesary. (30 lives or something like that)
;cc_club_breakin 0
;cc_mission1 7 average map. a 40 player lives limit might be good
;cc_mission2 8 this version is a lot better than cc_mission1. lives limit should be around 50-80 to give a "battlefield" feeling
;chicken_run 7,3 average map.
;city_of_roadrage 4,9 not good. at least a lives limit is necessary.
;cl_elevated 0 dl link was dead. the map seems to be anyway not that good. (screenshots)
;cs_aaa 7,7 looks good. overall a little bit above average
;cs_abandoned_plant 7,8 remembers on "unreal".
;cs_airport 7,1 a little bit empty but quiet not bad. overall average. dunno how it is on dm thought.
;cs_antonov 0
;cs_bunker 6,2 not really spectatular.... quiet linear paths...
;cs_bunker64 7,4 average map. a lot better than the normal cs_bunker.
;cs_cells 6,1 nice map idea but starts to get boring quickly and annoys when 16 ppl per side keep firing on the wall. lives limitation of 40 makes sense.
;cs_downed 8,7 this on is good. really big and looks nice. balancing is also ok.
;cs_estate2 0
;cs_fighterfun 0
;cs_jackpot_v2 8,3 this one looks interesting
;cs_jurassic_park 5,9 not really great. getting tired while walking around cos many of the ways are pitchdark tunnels.
;cs_knifewar_bridge 0
;cs_mariokart 6 funny mapidea but there are only cars for 16 players. also a lives limit is necessary. + knife mode. otherwise they would just kill each other at the start
;cs_mopo3 7,1 a average winter combat map.
;cs_motionsickness 2,1 stupid spawnkilling map. starts to annoy after 30 seconds....
;cs_nmgas 5,5 reason: basicly like moorhuhn... gameplay 4,2 . visual 7,6 . map idea 6,7. balancing 3,5
;cs_office2_v2 7,9 overall good balanced.
;cs_olympe 0
;cs_petroleum_v2 0
;cs_psychobilly 8,2 seems to be a good map. looks overall good.
;cs_snowrace2 0
;cs_zoption 7,8 is quiet good. at least above average. lets see how the gameplay is ingame.
;csde_mlirats 0
;csde_rambo_halloween-v2 0
;csde_skybridge 2,8 this map is just crap...
;datacore 0
;dcs_dave_v12 0
;dcs_dave_v15 0
;dcs_fastfight_v2 0 only found version1. this map is almost the same as aim_texture_maze
;de_air 5,2 a bit funny at the beginning but starts to annoy after 5 minutes. the gameplay is like this: jump down and bounce up and down all the time while shoting around or camping at the ground and shoting at anything that falls down.
;de_bigmac 6,1 middle size map without anything spezial
;de_boatseason 4,4 basicly just camping at the spawn point and sniping with a scout to the other spawn. since there are just 2 boats per side. at least a lives limitation is necessary. 30 lives?
;de_cchq 7,2 average map but need a team limitation.
;de_climber 7,9 quiet good but starts to get boring when played for a long time.
;de_colorful 6,3 not really good. most of the time ppl camp in front of doors and keep shoting through it
;de_colors 0
;de_cscrew 3,6 small map where u cant fight propably.... and there is one glitch....
;de_damaged 8,1 big and good map
;de_dblue2 0
;de_fallingwater 0 didnt find it so i tested the cs: source version of this map. it was quiet nice in source.
;de_gijoe 0
;de_gijoe2 0
;de_gower 9,2 awesome map. its big and has nice landscapes.
;de_icecore 0
;de_jeepathon10k 1 not enaugh ppl can join into the teams. please delete this one
;de_jeepathon3kv2 1 not enaugh ppl can join into the teams. please delete this one
;de_jeepathon6k 1 not enaugh ppl can join into the teams. please delete this one
;de_jeeptownb1 4,9 just another roadrace map...
;de_killers_v2 8 quiet good map (actually i tested version 1 xD)
;de_matrix_elev 3,5 small map.... nothing more to say....
;de_mice2 7,7 average map thought a few more ladder outside would be nice -.-...
;de_minos 0
;de_nbnorthpole
;de_ours_asterix_v2
;de_predator
;de_rats_2001
;de_rats_theatre
;de_rats6_v1
;de_ratsxl
;de_school_atack
;de_simpsons
;de_slap
;de_surcouf_beta
;de_tgl_embrace
;de_verdun
;de_volare
;de_yo_minilab_finalev2
;de_yourline
;deagle_fastkill
;demo_derby_ka
;derby_arena
;dive_in
;dm_fortress
;doors_of_death
;falling
;fl_default
;flooded_de
;fm_eliminator
;fm_playzone
;fmx_carjousting
;fmx_containers
;freeman_mod
;frenzy
;fun_allinone_v2
;fun_ambushed
;fun_box
;fun_hkkcr
;fun_jump_and_kill
;fun_rollercoaster
;fun_smashed
;fun_tour_infernale
;fun_zone
;funcube
;fy_air
;fy_ancientbattlearena
;fy_anitplex
;fy_anywhere
;fy_attic
;fy_battlescanyon
;fy_cube2
;fy_dangercity
;fy_domplm
;fy_FightClub_Secret
;fy_glacial
;fy_jeepbattle
;fy_party
;fy_pool_day
;fy_rambo_snow
;fy_reflet_2
;fy_sg_team
;fy_skyworld3
;fy_smb_b4
;fy_snow
;fy_southpark
;fy_spongebob
;fy_tronbinoscope
;fy_tube
;fy_water_t0ms
;fy_xtremes_maze
;gasworks
;glass_room2
;glassfloor
;glassfun
;he_avjeux
;he_dodgeball2
;hide_n_seek2
;huhhh
;isengard_battle
;jackass
;jail_mod
;ka_100hp_simpsons
;ka_centurion
;ka_codecube
;ka_cove
;ka_cut_xd
;ka_dustbox2
;ka_jump
;ka_kart-race
;ka_monkeybars
;ka_ricochet
;ka_roadwars_v100
;ka_roadwars_v3
;ka_roadwars_v5
;ka_roadwars_v6
;ka_xtreme-jumping2
;kill_zone
;kill_zone2
;koyumu_f1_legoland
;lambda_bunker
;laser_tron
;m00_big_biatch
;m00_racer
;map_entrainement
;map_entrainement2
;map_entrainement3
;map_usp_tex
;mid_air
;mw_madmax
;NBaquatemple
;NBnoobgame3
;NBnoobgame4v2
;nbnoobgame5
;nbnoobmario2
;NBshadowtemple
;NBskymaze10
;nD_knifearena_koyu
;nD_netcafe_koyu
;nD_ratslife_koyu
;nippers100
;nw_chickenjump
;occp2
;ow_cc
;ow_cc_crazytank
;ow_cc_even_owyer
;ow_cc_super_owy
;pb_castle
;phill_labyrinth
;predator_mod
;q3dm17
;race_killerscars
;rapidcore
;river_jungle
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;tankfight2
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;the_ambush
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;the_stairs2
;the_stairs2
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;tropical3
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aim_aka_rambo
aim_crazyjump
aim_jump_pool_t0ms
aquafun
as_crazytank_elite
As_HSZombies
as_roadkill
b0red_funnel
b0red_waterwall
battlescanyon
Bouche_de_lenfer
bounce
bridge
cc_training
clue_3
course_ctr
cs_1701ev2
cs_747
cs_abandoned_plant
cs_aldi2k
cs_assault
cs_assault_4
cs_assault_ahoy
cs_assault_bym
cs_assault_ec
cs_assault_sk
cs_assault23
cs_assault2k3
cs_De@thm@tch
cs_ez
cs_highspeed
cs_mansionsimpsons
cs_mice_final
cs_mountainhamlet
cs_olympe
cs_petroleum_v2
cs_ratstvroom
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cs_shogun_final
csde_mlirats
csde_rambo_halloween-v2
csde_tropic
dcs_fastfight_v2
de_amitys_room
de_atlantis
de_cchq
de_colorful
de_mon
de_quakepalace
de_rats_2001
de_rats_theatre
de_ratsxl
de_yourline
dh_sewers
dm_fortress
endor
fy_buzzkill2008_s
fy_color_s
fy_domplm
fy_FightClub_Secret
fy_fly2kill
fy_glacial
fy_pool_day_tex
fy_reflet_2
fy_reflet2k3
fy_sg_team
fy_skyworld3
fy_smb_b4
fy_southpark
fy_tronbinoscope
fy_water_t0ms
fy_xtremes_maze
gahhhhh
gahhhhh
glass_room2
hallofdeath
hide_n_seek2
ka_acer_2
ka_codecube
ka_grand_8
ka_kart-race
ka_rats-piano
ka_roadwars_v6
ka_train
ka_train-v2
koyumu_f1_legoland
m00_big_biatch
m00_racer
NBnoobgame1
NBnoobmario_final
NBwintergames1
nD_knifearena_koyu
nD_netcafe_koyu
nD_watercars_koyu
phill_labyrinth
race_killerscars
sa_treetops
st_Hide&Seek
tour_dust
undertow
zelda_castle
Last edited by Agito on Mon Apr 13, 2009 10:45 am; edited 1 time in total
Agito- Admin
- Number of posts : 833
Age : 35
Birthday : 1988-11-28
Location : Frankfurt am Main - Germany
Job/hobbies : drawing, playing games, animes, mangas and computer stuff
Registration date : 2009-04-05
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