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Timeleft bug

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hazik666
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DarkNess
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Timeleft bug Empty Timeleft bug

Post by DarkNess Wed Aug 26, 2009 6:24 am

I dont know if this can be fixed but it would be nice,

When an T switches to CT like halfway the map and someone else goes T the time gets reset so you will have to play the map for the full 20 minutes again.

Sometimes this happens 2-4 times a map so your stuck in the same map for 1 and an half hour quite anoying.
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Timeleft bug Empty Re: Timeleft bug

Post by Agent Smith Wed Aug 26, 2009 6:34 am

Yeah "Game Commening" causes that.
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Timeleft bug Empty Re: Timeleft bug

Post by vladkboy Wed Aug 26, 2009 6:46 am

Yup tht is annoying !
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Timeleft bug Empty Re: Timeleft bug

Post by hazik666 Wed Aug 26, 2009 7:11 am

there is a few ways to fix that but it is one of the plugins you need your server to run on but someone prolly will make 1
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Timeleft bug Empty Re: Timeleft bug

Post by Morfy Fri Mar 12, 2010 12:51 am

I know this is to late to post, but i dont know if u know how to fix this.
Automatlicy add a bot to the team that are dead if there are 1 left in the team
and so on
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Timeleft bug Empty Re: Timeleft bug

Post by Pukata Fri Mar 12, 2010 6:26 am

Morfy wrote:I know this is to late to post, but i dont know if u know how to fix this.
Automatlicy add a bot to the team that are dead if there are 1 left in the team
and so on

There is a bot at one of the teams, maybe we can add a bot to the ct team so it wont happen again.

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Timeleft bug Empty Re: Timeleft bug

Post by LaFA Tue Jun 15, 2010 4:11 am

I do plugin for save timeleft
but he have some bug Sad if u can fix it - do it Smile
sometimes plugin set timelimit 12 min
Code:
#include <amxmodx>
#include <amxmisc>

new Float:g_last_game_time
new Float:g_curr_timelimit
new g_no_first_rest

public plugin_init()
{
   register_plugin("No change gametime in restart", "1.0", "LaFA")
   
   register_event("TextMsg", "event_textmsg", "a", "2=#Game_will_restart_in")
   register_logevent("event_roundend",2,"1=Game_Commencing")
}

public event_textmsg()
{
   if(!g_no_first_rest)
   {
      g_last_game_time = get_gametime()
      g_no_first_rest = true
      if(g_last_game_time != 0.0)
         server_cmd("mp_timelimit %f", get_cvar_float("mp_timelimit") - (g_last_game_time / 60.0))
   }
   else if(g_no_first_rest)
   {
      g_curr_timelimit = get_gametime() - g_last_game_time
      g_last_game_time = get_gametime()
      if(g_curr_timelimit != 0.0)
         server_cmd("mp_timelimit %f", get_cvar_float("mp_timelimit") - (g_curr_timelimit / 60.0))
   }
}

public event_roundend()
{
   if(!g_no_first_rest)
   {
      g_last_game_time = get_gametime()
      g_no_first_rest = true
      if(g_last_game_time != 0.0)
         server_cmd("mp_timelimit %f", get_cvar_float("mp_timelimit") - (g_last_game_time / 60.0))
   }
   else if(g_no_first_rest)
   {
      g_curr_timelimit = get_gametime() - g_last_game_time
      g_last_game_time = get_gametime()
      if(g_curr_timelimit != 0.0)
         server_cmd("mp_timelimit %f", get_cvar_float("mp_timelimit") - (g_curr_timelimit / 60.0))
   }
}

sorry for my english geek
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http://www.gametracker.com/server_info/77.220.186.17:27792/

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Timeleft bug Empty Re: Timeleft bug

Post by Marksel Tue Jun 15, 2010 8:08 am

This topic is from august 2009, and has been solved a long time ago.
Thanks anyway I guess Razz
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Timeleft bug Empty Re: Timeleft bug

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