[Tutorial] How to make Transparant Glass.

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[Tutorial] How to make Transparant Glass.

Post by Merciless on Wed Jul 22, 2009 3:45 pm

[Tutorial] 1
by [M]erciless

1. Make a wall were the Glass need be.
2. Set texture: Glass.
3. Click on the wall. (Then the wall is Red)
4. CTRL + T or ALT + Enter
5. Render Mode: Texture - Some Light or [/b]Texture
[b]6.
FX Amount: +- 100
[b]7.
Close it.

Done!


Last edited by Merciless on Wed Jul 22, 2009 4:05 pm; edited 2 times in total
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Re: [Tutorial] How to make Transparant Glass.

Post by hazik666 on Wed Jul 22, 2009 4:01 pm

Not explained enough what entity do we tie it to??

Easier way is create your glass/wall

tie it to func_wall

Render mode: texture

change fx amount to 1-100
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Re: [Tutorial] How to make Transparant Glass.

Post by Merciless on Wed Jul 22, 2009 4:04 pm

Sorry forgot the FX Amount.

When u open it, its always func_wall ? So that doesn't matter.
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Re: [Tutorial] How to make Transparant Glass.

Post by hazik666 on Wed Jul 22, 2009 4:10 pm

no its only if you change your game configurations to func_wall instead of the usual one
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Re: [Tutorial] How to make Transparant Glass.

Post by Merciless on Wed Jul 22, 2009 4:14 pm

U also can do with func_breakable or something.
So it doesn't matter.
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