Important changes to VIP

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Re: Important changes to VIP

Post by Coffeecake on Mon Jul 26, 2010 6:26 am

Red-Phoenix wrote:-More speed
-More gravity
-2nd Primary weapon..
-invisibility
-unlimited ammo for 10 secs

i like the second primary weapon but dont u mean decreased gravity?
like your gravity is 400 for 10 seconds! so u jump higher
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Re: Important changes to VIP

Post by Fagnatic on Mon Jul 26, 2010 6:30 am

Coffeecake wrote:
Red-Phoenix wrote:-More speed
-More gravity
-2nd Primary weapon..
-invisibility
-unlimited ammo for 10 secs

i like the second primary weapon but dont u mean decreased gravity?
like your gravity is 400 for 10 seconds! so u jump higher

fcourse i mean decreased <.<
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Re: Important changes to VIP

Post by bosnac on Mon Jul 26, 2010 8:38 am

- potatogun ?
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Re: Important changes to VIP

Post by Coffeecake on Tue Jul 27, 2010 1:16 pm

bosnac wrote:- potatogun ?

O.....M.......G.......PLEASE!!!!!!

Coffeecake has been granted a potato gun for 30 seconds
Coffeecake has killed everyone with headshot from potato gun
terrorists win
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Re: Important changes to VIP

Post by bosnac on Tue Jul 27, 2010 1:31 pm

potatogun ftw xD

Ability: Shooting potatos with Primary Attack, Shooting exploading potatos with secondary attack
Info: Pure potato xD
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Re: Important changes to VIP

Post by Coffeecake on Tue Jul 27, 2010 1:34 pm

hmm...so demo-man from tf2 just without the eye patch and scotish accent Smile...unless me or dazo use it.i started thinking that it was a joke..but that wud own.make the potato's u shoot like he grenaddes that stick to stuff and do same damage Smile.
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Re: Important changes to VIP

Post by xReii on Tue Jul 27, 2010 1:52 pm

Also one thing that should be added not just for vips but for every one is zombie server , but since this is for vip.

Once you use quad damage as VIP you could see the damage your doing ? Would be awsome.
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Re: Important changes to VIP

Post by Coffeecake on Thu Jul 29, 2010 7:35 am

xReii wrote:Also one thing that should be added not just for vips but for every one is zombie server , but since this is for vip.

Once you use quad damage as VIP you could see the damage your doing ? Would be awsome.

for all servers that would be good,but this is sorta offtopic so lets keep it normal.i might make a topic about that
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Re: Important changes to VIP

Post by Sp!!tZz^!!<3 on Tue Aug 17, 2010 5:47 am

Bosnac ? I think they wanna have seariously stuffs Wink
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Re: Important changes to VIP

Post by TR on Thu Aug 19, 2010 7:44 pm

These are for the zombie mod, cuz i play it alot, i think it could come in handy...

-Multijump for the zombies( sometimes very usefull)
-Temporary changing skin from zombie to human or vice versa( something like "Mole" we know from Warcraft mod) like u can sneak away from the zombies by simple having the same skin( could be usefull)
- as coffeecake said: if possible for zombie,mabey you can be given 1 antidote per map (make a 100 minute cooldown,it refreshes with map change)
and one infection bomb per map(same way as with antidote.)

Couldn't agree more...

For the jail part:

-Throwable knifes can be equipted, 5 or 10 knives which do 20/25 damage...

for the harmless and fun part:
as Agent Smith said:
-Starting a vote, not a map vote. but a random vote like

'who is the best commander?'

-Smith
-you


sounds good

Im glad the no-clip has been disabled, it really fucked the game up for the zombie mod....AND the option to ban someone,,, thats something only the members/admins should do...giving the vip that kind of options usually leads them to act bossy and reckless, in result : total madness...

Peace!!king
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Re: Important changes to VIP

Post by xReii on Thu Aug 19, 2010 10:17 pm

No to antidute, and no to bomb , no-clip was disabled because VIP had many advantage towards regular players SO, this will make you win even faster ammo packs there's the autosniper thing and the quad damage i think it's enouf tho.
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Re: Important changes to VIP

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