[Tutorial] How to change the sky

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[Tutorial] How to change the sky

Post by conex on Thu Feb 25, 2010 8:11 am

After making a part of the map you can add the sky. To do so select the texture called "SKY" which is light blue. You can see that on the image below.

If you don not have this texture you have to add the "halflife.wad" which contains the mentioned sky texture. You can find more about how to do this in the tutorial on how to set up Hammer.

Then I use the "blocktool" to make a box that covers the top of the map. Below is how i mark my map. (I have -1 in my grid settings)





Now make the box by pressing "enter" or rightclick the marked area and select "Create Object" and select it using the pointing tool.. Then select the "Map Properties..." in the "Map" menu. Select the "enviroment map (cl_skyname)" and type in the skyname.

These skies should be available on a clean Counter-Strike installation:

2desert
desert
backalley
badlands
blue
city1
cliff
cx
de_storm
Des
doom1
DrkG
dusk
forest
green
grnplsnt
hav
morningdew
office
show
showlake_
tornsky
TrainYard
tsccity_
More can be downloaded from the Internet. You might want to look in the "...\Counter-Strike\cstrike\gfx\env\." folder to see which skies you have already installed (exclude the last two letters from the filenames in this directory).

ohh and btw good luck Very Happy


Last edited by conex on Mon Mar 22, 2010 8:56 am; edited 1 time in total
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Re: [Tutorial] How to change the sky

Post by Lamk0^ on Sun Mar 07, 2010 5:31 am

It doesn't work O.o I've tried with almost all skies and write cl_forest, cl_desert, and without cl_, it doesn't work. Sad

Also Spx tried and doesn't work...
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Re: [Tutorial] How to change the sky

Post by vladkboy on Sun Mar 07, 2010 4:16 pm

Lamk0^ wrote:It doesn't work O.o I've tried with almost all skies and write cl_forest, cl_desert, and without cl_, it doesn't work. Sad

Also Spx tried and doesn't work...

Hmmm if u also tried without the "cl_" dunno what's wrong .. maybe some other mapper can say what's the problem Wink
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Re: [Tutorial] How to change the sky

Post by conex on Sun Mar 07, 2010 5:21 pm

Lamk0^ wrote:It doesn't work O.o I've tried with almost all skies and write cl_forest, cl_desert, and without cl_, it doesn't work. Sad

Also Spx tried and doesn't work...

you dont have to write cl_ ! only desert ! if thats they sky you want... ! and you have to make a skybox ! you have half life.wad ? right ? and in that there is a texture called sky Very Happy that is the texture you have to apply to the outer box off your map Smile
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Re: [Tutorial] How to change the sky

Post by Lamk0^ on Mon Mar 08, 2010 6:34 am

Yes, I have halflife.wad Wink So if I understand right, I must make sky box around my map and put texture ''sky'' on it and then I can change sky?
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Re: [Tutorial] How to change the sky

Post by vladkboy on Mon Mar 08, 2010 7:26 am

Lamk0^ wrote:Yes, I have halflife.wad Wink So if I understand right, I must make sky box around my map and put texture ''sky'' on it and then I can change sky?

Dude just pick up the texture called "sky" make a skybox around ur map and then select the skybox .. right click when it is red (selected) and then choose "hallow" chose the size for the hallow... and then "OK" and ur done ! next go to map properties and write the name of the sky u want ...
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