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New idea for Grenades.

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Koyumu
xelef
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New idea for Grenades. Empty New idea for Grenades.

Post by xelef Sat Mar 20, 2010 10:39 am

I have a Idea for the grenades option, such as: Tripmines, so if in a crouching place and you place a Flashbang ( Frost nade ) with tripmines and zombies get far enough they hit it and they go off, it would not be Overpowered just another option to add to Nades, it could be a good idea also other options such as adding Impact so they go off on impact and remove the delay they have from going off as it is now.
This can be helpfull in some maps where the hiding places are small and from time to time overcrowded.
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Post by Koyumu Tue Mar 23, 2010 12:34 pm

It may be a good idea to add that.
Ancient/some zombies menbers, give me your point of view : I think i see a plugin with this function.. Tell me ! Very Happy
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Post by Ancient Tue Mar 23, 2010 1:00 pm

I'm always up for new things. Have experienced this plugin myself. but don't really know which server it was. If you have the good plugin i'm up for it. I think most of the members are.
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Post by hazik666 Tue Mar 23, 2010 1:19 pm

I have seen a plugin for that, demolition man its a superhero from alliedmodders but im sure you can add it in it gives you a mine which has a laser and as soon as someone walks into the laser it detonates

But still this will make it harder for zombies because of campers unless 1 mine = 25 packs
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Post by xelef Wed Mar 24, 2010 2:58 am

well its only for the fire and frost ones, not the Andidote or kill bomb or infection bombs, that would just be to hard to do such, but simply add a tripmine function to the HE Nade and Flashbang so they trigger when its passed either by the trower or the zombies, so he can trow it but then if the zombies are in the other end of the map he have to detonate them himself in order to gain Ammo packs. but its not for the Antidote bombs or Kill bombs as humans.
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Post by Arnold Schwarzenegger Thu Mar 25, 2010 5:07 pm

lets give it a try
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Post by pure hate Fri Mar 26, 2010 11:12 am

yeah why not ...
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